MaterialLibraries (Scene)

Introduced

4.0

Description

Returns a LibraryCollection containing the MaterialLibrary objects associated with the scene. This list contains all material libraries under the Source container ("Scene.Sources").

C# Syntax

    // get accessor
    LibraryCollection rtn = Scene.MaterialLibraries;

Examples

Python Example

    #
    # This example demonstrates how to create and access material libraries
    #
    Application.NewScene( "", 0 )

    # First create a new library
    Application.CreateLibrary( "TestMatLib", 1 )

    oMatLibs = Application.ActiveProject.ActiveScene.MaterialLibraries
    for oLib in oMatLibs :
       Application.LogMessage( oLib )

    # Expected result:
    #INFO : Sources.Materials.DefaultLib
    #INFO : Sources.Materials.TestMatLib

See Also

Scene.ActiveMaterialLibrary | Material | Library | MaterialLibrary
SetCurrentMaterialLibrary | CreateLibrary | MoveToLibrary | SICreateMaterial

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