CreateObjectFromPr eset (XSIFactory)

Introduced

4.0

Description

Creates an object from a preset and optional preset family name.

Scripting Syntax

    XSIFactory.CreateObjectFromPreset( PresetName, [Family] )

C# Syntax

    SIObject XSIFactory.CreateObjectFromPreset( String Name, String family );

Parameters

Parameter | Type | Description
PresetName | String | Name of the preset. Can be any value from the following preset lists: Constraint Presets, Operator Presets, Model Presets, Pass Presets, Primitive Presets, Property Presets, or Shader Presets Default Value: ""
Family | String | The name of the object's family; for example, "Operator" Default Value: If not specified then the first preset found matching the PresetName is used.

Return Value

SIObject

Autodesk Softimage v7.5