UnSetLock (ProjectItem)

Introduced

4.0

Description

Unlocks an object. The level passed to the method is used to determine which area is locked on the object.

Scripting Syntax

    ProjectItem.UnSetLock( [level], [password] )

C# Syntax

    ProjectItem.UnSetLock( siLockLevel in_LockLevel, String in_Password );

Parameters

Parameter | Type | Description
level | siLockLevel | The level to lock. The lock level is a bit field, so it can be only one level or a combination of many level or to have all levels, siLockLevelAll can be used. Default Value: siLockLevelAll
password | String | If the scene is lock-protected by a password, the password needs to be provided in order to unlock the object. Default Value: none

Examples

JScript Example

    // See the examples under ProjectItem.LockType, ProjectItem.LockLevel, and ProjectItem.IsLocked

See Also

ProjectItem.SetLock | ProjectItem.LockType | ProjectItem.LockLevel | ProjectItem.IsLocked
Parameter.UnSetLock | Lock | Unlock |

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