# CGraphicSequencer Member List

This is the complete list of members for CGraphicSequencer, including all inherited members.

CGraphicSequencer() | CGraphicSequencer |
CreateState(siXGSStateType in_eType, const CString &in_pID, void *in_pValuePtr, void **out_pStateHandle) const | CGraphicSequencer |
DeleteState(siXGSStateType in_eType, const CString &in_pID) const | CGraphicSequencer |
GetCamera() const | CGraphicSequencer |
GetContextFlags(LONG *out_lFlags) const | CGraphicSequencer |
GetNbStates(siXGSStateType in_eType, INT *out_pNbStates) const | CGraphicSequencer |
GetSceneDirtyFlag(bool *out_bBool) const | CGraphicSequencer |
GetStateHandle(siXGSStateType in_eType, const CString &in_pID, void **out_pStateHandle) const | CGraphicSequencer |
GetStateValue(siXGSStateType in_eType, void *in_lStateHandle, void *out_pStateValue) const | CGraphicSequencer |
RegisterDisplayCallback(const CString &in_szName, const LONG in_lStateFlags, const siDisplayCallback in_eType, const siViewMode in_eViewMode, const CString &in_szCustomViewModeName) const | CGraphicSequencer |
RegisterPassCallback(const CString &in_szPassName, const LONG in_lStateFlags, const LONG in_lPassFlags, const CString &in_szRelativePassName) const | CGraphicSequencer |
RenderListUsingMaterial(const CRefArray &in_pObjectList, const CString &in_szShaderName) const | CGraphicSequencer |
RenderListUsingMode(const CRefArray &in_pObjectList, const siViewMode in_eViewMode) const | CGraphicSequencer |
RenderSceneUsingMaterial(const CString &in_szShaderName, INT in_lRenderFlags) const | CGraphicSequencer |
RenderSceneUsingMode(const siViewMode in_eViewMode, INT in_lRenderFlags) const | CGraphicSequencer |
SetStateValue(siXGSStateType in_eType, void *in_lStateHandle, void *in_pStateValue) const | CGraphicSequencer |
~CGraphicSequencer() | CGraphicSequencer |