XSI_ActionClipContainer

Stores an action clip container. An action clip container is like an action clip except that it can also hold tracks.

This template is a child of the XSI_Track template.

| This template corresponds to the CSLActionClipContainer class.

Introduced

6.0 (Crosswalk v2.5)

Template

    XSI_ActionClipContainer <action clip name>
    {
       <start>,
       <duration>,
       <instanced_ref>,
       <active>,
       <weight>,
       <fill_action>,
       <fill_priority>,
       // XSI_TimeControl template goes here...

       // There can be one or more XSI_Track templates here...
    }

Members

Member name | Description
start | Start time of the clip.
duration | Length of the clip.
instance_ref | Reference to the instanced action source.
active | Determines whether or not the clip contributes to the animation. Possible values are: • True = The clip contributes to the animation. • False = The clip does not contribute to the animation.
weight | Specifies the relative weight of the action clip when it is mixed with other clips that affect the same parameters or clusters at the same frames.
fill_action | Fill actions determine parameter values only when there is no non-fill action driving particular parameters. They can be used to set parameters to reference values between action clips. Fill actions are not mixed with other clips. Possible values are: • True = The clip is a fill action. • False = The clip is not a fill action.
fill_priority | Specifies the priority of the fill action. If two fill actions drive the same parameter at a given frame, the one with the higher priority is used.

Example

       XSI_Mixer Scene_Root {
           0,
           0,
           0,
           0,
           0,
           0,
           XSI_Action ShapeKey {
              0.000000,
              10.000000,
              3,
              XSI_ShapeReference {
                  "cube.polymsh.cls.Shape.ShapeKey",
              }

           }

           XSI_Action Shape_ClusterClip_source {
              1.000000,
              100.000000,
              6,
           }

           XSI_Action ShapeKey1 {
              0.000000,
              10.000000,
              3,
              XSI_ShapeReference {
                  "cube.polymsh.cls.Shape.ShapeKey1",
              }

           }

           XSI_Track Mixer_Shape_Track {
              0,
              0,
              0,
              XSI_ActionClipContainer Shape_ClusterClip {
                  0.000000,
                  100.000000,
                  "Shape_ClusterClip_source",
                  0,
                  1.000000,
                  0,
                  0,
                  XSI_TimeControl {
                     0.000000,
                     100.000000,
                     0.000000,
                     1.000000,
                  }

                  XSI_Track Mixer_Shape_Track1 {
                     1,
                     0,
                     0,
                     XSI_ActionClip ShapeKey_Clip {
                         0.000000,
                         100.000000,
                         "ShapeKey",
                         0,
                         1.000000,
                         0,
                         0,
                         XSI_TimeControl {
                             0.000000,
                             100.000000,
                             0.000000,
                             1.000000,
                         }

                         SI_FCurve {
                             "Scene_Root",
                             "weight",
                             "CUBIC",
                             1,
                             5,
                             2,
                             0.000000,1.000000,-16.666666,0.000000,16.666666,0.000000,
                             50.000000,0.000000,-16.666666,0.000000,16.666666,0.000000,
                         }

                     }

                  }

                  XSI_Track Mixer_Shape_Track2 {
                     0,
                     1,
                     1,
                     XSI_ActionClip ShapeKey1_Clip {
                         0.000000,
                         100.000000,
                         "ShapeKey1",
                         0,
                         0.000000,
                         0,
                         0,
                         XSI_TimeControl {
                             0.000000,
                             100.000000,
                             0.000000,
                             1.000000,
                         }

                         SI_FCurve {
                             "Scene_Root",
                             "weight",
                             "CUBIC",
                             1,
                             5,
                             2,
                             0.000000,0.000000,-16.666666,0.000000,16.666666,0.000000,
                             50.000000,1.000000,-16.666666,0.000000,16.666666,0.000000,
                         }

                     }

                  }

              }

           }

       }

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