State Shader Presets

List of available State Shader presets. These define an output state with which you can create your own shaders. Also provides low-level information during the raytracing process.

| See Shader Presets for a list of different shader preset types. Also see Alphabetical Listing of All Shader Presets for a complete list of available shaders.

Preset | Shaders
Texture\State\Color_savestate | Color Save State (saves color-type parameters available in the raytracing state structure)
Texture\State\Scalar_savestate | Scalar Save State (saves scalar-type parameters available in the raytracing state structure)
Texture\State\Scalar_state | Scalar State (accesses low-level raytracing scalar values at pixel level)
Texture\State\Vector_savestate | Vector Save State (saves vector-type parameters available in the raytracing state structure)
Texture\State\Vector_state | Vector State (accesses low-level raytracing vector values at pixel level)

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