Mute (ActionDeltaItem)

Description

Sets or returns a Boolean value indicating whether the action delta item is muted or not (true = muted; false = active).

C# Syntax

    // get accessor
    Boolean rtn = ActionDeltaItem.Mute;

    // set accessor
    ActionDeltaItem.Mute = Boolean;

Examples

JScript Example

    /*
       This example demonstrates how to mute a ActionDeltaItem
    */

    NewScene(null, false);

    // Create a reference model from a cube
    var oRoot = Application.ActiveProject.ActiveScene.Root;
    var oCube = oRoot.AddGeometry("Cube", "MeshSurface");
    var emdlFileRefModel = XSIUtils.BuildPath(Application.InstallationPath(siProjectPath), "Models", "MyModel.emdl");
    CreateModelAndConvertToRef(oCube, emdlFileRefModel );

    // Add the Delta object
    var oDelta = AddDelta(oCube.Model);

    // Add an action of type siModificationDeltaStaticValue
    var oDeltaAction = oDelta.AddAction(siModificationDeltaStaticValue)

    // Add the Static value item
       var oActionDeltaItem = oDeltaAction.AddStaticValueItem(oCube + ".kine.global.posx", 10);

    // Mute the Item
    oActionDeltaItem.Mute = true;

    // Print the name of the mute ActionDeltaItem
    Application.LogMessage("muting " + oActionDeltaItem.Name);

    // Apply modification on the target reference asset container (the reference model)
    oDelta.Apply()

    // Reload the reference model to reset cube.kine.local.posx value
    UpdateReferencedModel("Model");

    // Output of above script:
    //INFO : muting cube.kine.local.posx

See Also

Delta.Mute

Autodesk Softimage v7.5