UnfoldUpdate

Introduced

7.5

Description

Recalculates the unfold based on the current settings and stores the new unfolding in the Unfold texture UV Property.

Scripting Syntax

    UnfoldUpdate( [Unfold Properties] )

Parameters

Parameter | Type | Description
Unfold Properties | List of Unfold Property objects | The Unfold property to update. Default Value: If not specified, the current selection is used.

Return Value

Returns a Boolean reporting whether or not the command was successful.

Examples

Python Example

    #
    # This example demonstrates how to re-launch the
    # unfolding of a grid using the Unfold feature
    #
    a = Application
    a.NewScene("", 0)
    a.CreatePrim("Grid", "MeshSurface")

    # Set up an Unfold property on the grid with a cutting line
    a.UnfoldApply("grid")
    a.UnfoldSetCut("grid.Unfold", "grid.edge[14,34,51,68,71,73,75]")

    # Perform the initial unfolding and open the Texture Editor to see the results
    a.UnfoldUpdate("grid.Unfold")

    # Now modify the cutting line definition and recompute the unfolding
    a.UnfoldAddToCut("grid.Unfold", "grid.edge[2,3]")
    a.UnfoldUpdate("grid.Unfold")

See Also

UnfoldAddToCut | UnfoldAdjustUpdate | UnfoldApply | UnfoldApplySel
UnfoldClearCut | UnfoldPackUpdate | UnfoldRemoveFromCut | UnfoldSelectCut
UnfoldSetCut | Unfold Property Editor reference |  |

Autodesk Softimage v7.5