AddClipRelation

Introduced

4.0

Description

Creates a master-slave relation between two clips. By default the relation binds the Start Offset, Clip In and Clip Out of the TimeControl object for the two Clip objects.

Scripting Syntax

    AddClipRelation( [From], [To], [Name] )

Parameters

Parameter | Type | Description
From | The Clip object itself or its object name | The master clip of the relation. Default Value: Current selection. If nothing is selected, a pick session starts.
To | The Clip object itself or its object name | The slave clip of the relation. Default Value: Current selection. If nothing is selected, a pick session starts.
Name | String | New name for the ClipRelation. Default Value: "Relation"

Return Value

Returns the relation (a ClipRelation object).

Examples

JScript Example

    /*
       This example shows how to create a ClipRelation using the AddClipRelation command.
    */
    NewScene(null, false);

    // Set up the scene with a cone and then store its translation as a static pose
    CreatePrim("Cone", "MeshSurface", null, null);
    Translate(null, 5.57429595406375, 0.195303936039821, -1.95303936039821E-02,
       siRelative, siView, siObj, siXYZ, null, null, siXYZ,
       null, null, null, null, null, null, 0);
    var sParams = "cone.kine.local.sclx,cone.kine.local.scly,cone.kine.local.sclz"
       + ",cone.kine.local.rotx,cone.kine.local.roty,cone.kine.local.rotz"
       + ",cone.kine.local.posx,cone.kine.local.posy,cone.kine.local.posz";
    StoreAction(null, sParams, 1, "StoredStaticPose", true, 1, 5, false, false);
    SelectObj("cone", null, true);

    // Set up the mixer with two tracks and add the pose to both tracks at different frames
    AddTrack("Scene_Root", "Scene_Root", 0, null, null);
    AddTrack("Scene_Root", "Scene_Root", 0, null, null);
    AddClip("Scene_Root", "Sources.Scene_Root.StoredStaticPose", null,
       "Mixer.Mixer_Anim_Track", 19, null, null, null, null);
    AddClip("Scene_Root", "Sources.Scene_Root.StoredStaticPose", null,
       "Mixer.Mixer_Anim_Track1", 47, null, null, null, null);

    // Set up a master-slave relation between the two clips
    AddClipRelation("Mixer.Mixer_Anim_Track.StoredStaticPose_Clip",
       "Mixer.Mixer_Anim_Track1.StoredStaticPose_Clip1", null);

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