IsLocked (ProjectItem) *

Introduced

4.0

Description

Returns whether an object is locked or not. If there is only one lock level that is set on the object it will be consider locked. If the object is not locked siLockLevelNone is returned.

C# Syntax

    Boolean ProjectItem.IsLocked();

Return Value

Boolean

Examples

JScript Example

    NewScene( null, false );
    CreatePrim( "Cone", "MeshSurface" );
    var oObj = Application.ActiveSceneRoot.FindChild( "Cone" );
    oObj.SetLock( siLockLevelManipulation );
    Application.LogMessage( "Is the cone locked?: " + oObj.IsLocked() );
    oObj.UnSetLock( siLockLevelManipulation )
    Application.LogMessage( "Is the cone still locked?: " + oObj.IsLocked() );

    // Expected result:
    //INFO : Is the cone locked?: true
    //INFO : Is the cone still locked?: true

See Also

ProjectItem.IsLocked | ProjectItem.LockType | ProjectItem.LockLevel | ProjectItem.SetLock
ProjectItem.UnSetLock | ProjectItem.LockMasters | Parameter.IsLocked | Lock
Unlock |  |  |

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