UserDataMap Presets

This UserDataMap preset can be added to any Cluster object using the SceneItem.AddProperty method. You can also apply a UserDataMap to a cluster using the CreateUserDataMap command.

| See Property Presets for property classification. Also see Alphabetical Listing of All Property Presets for a complete list of available primitive types.

Preset | Properties
UserDataMap | UserDataMap (stores custom user data on a cluster)

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