# SemanticLayer.h

    00001 //***************************************************************************************
    00002 //
    00003 // File supervisor: Crosswalk team
    00004 //
    00005 // Copyright 2008 Autodesk, Inc.  All rights reserved.
    00006 // Use of this software is subject to the terms of the Autodesk license agreement
    00007 // provided at the time of installation or download, or which otherwise accompanies
    00008 // this software in either electronic or hard copy form.
    00009 //
    00010 //***************************************************************************************
    00011
    00012 #ifndef _SEMANTICLAYER_H
    00013 #define _SEMANTICLAYER_H
    00014
    00015 // Disable "identifier was truncated to '255' characters in the debug information" warning.
    00016 #if defined(_WIN32) || defined(_WIN32_WCE) || defined (_XBOX)
    00017 #pragma warning( disable : 4786 )
    00018 #endif
    00019
    00020 // Include classes, for declarations
    00021 #include <SIBCVector4Dd.h>
    00022 #include "Template.h"
    00023 #include "Action.h"
    00024 #include "ActionClip.h"
    00025 #include "Ambience.h"
    00026 #include "Angle.h"
    00027 #include "Primitive.h"
    00028 #include "Camera.h"
    00029 #include "Cluster.h"
    00030 #include "Constraint.h"
    00031 #include "CoordinateSystem.h"
    00032 #include "CurveList.h"
    00033 #include "CustomPSet.h"
    00034 #include "Envelope.h"
    00035 #include "EnvelopeList.h"
    00036 #include "Extrapolation.h"
    00037 #include "BaseFCurve.h"
    00038 #include "FCurve.h"
    00039 #include "FileInfo.h"
    00040 #include "SceneInfo.h"
    00041 #include "Fog.h"
    00042 #include "Geometry.h"
    00043 #include "GlobalMaterial.h"
    00044 #include "IK.h"
    00045 #include "IKEffector.h"
    00046 #include "IKJoint.h"
    00047 #include "IKRoot.h"
    00048 #include "ImageClip.h"
    00049 #include "Instance.h"
    00050 #include "Light.h"
    00051 #include "Material.h"
    00052 #include "MaterialLibrary.h"
    00053 #include "Mesh.h"
    00054 #include "Mixer.h"
    00055 #include "Model.h"
    00056 #include "Null.h"
    00057 #include "NurbsCurve.h"
    00058 #include "NurbsSurface.h"
    00059 #include "PatchSurface.h"
    00060 #include "PolygonList.h"
    00061 #include "Scene.h"
    00062 #include "BaseShape.h"
    00063 #include "ShapeAnimation.h"
    00064 #include "StaticValue.h"
    00065 #include "SurfaceMesh.h"
    00066 #include "Texture2D.h"
    00067 #include "TimeControl.h"
    00068 #include "Track.h"
    00069 #include "Transform.h"
    00070 #include "TriangleList.h"
    00071 #include "TriangleStrip.h"
    00072 #include "TriangleStripList.h"
    00073 #include "Visibility.h"
    00074 #include "XSIMaterial.h"
    00075 #include "XSIShader.h"
    00076 #include "ShaderInstanceData.h"
    00077 #include "ConnectionPoint.h"
    00078 #include "ShaderConnectionPoint.h"
    00079 #include "PointLight.h"
    00080 #include "InfiniteLight.h"
    00081 #include "DirectionalLight.h"
    00082 #include "SpotLight.h"
    00083 #include "ActionFCurve.h"
    00084 #include "VariantParameter.h"
    00085 #include "UVCoordArray.h"
    00086 #include "Shape.h"
    00087 #include "Shape_35.h"
    00088 #include "XSIImageLibrary.h"
    00089 #include "XSIImage.h"
    00090 #include "XSIImageData.h"
    00091 #include "XSIImageFX.h"
    00092 #include "LightInfo.h"
    00093 #include "XSIMaterialInfo.h"
    00094 #include "XSINurbsProjectionList.h"
    00095 #include "XSINurbsTrimList.h"
    00096 #include "CustomParamInfo.h"
    00097 #include "FXTree.h"
    00098 #include "FXNode.h"
    00099 #include "FXNodeConnection.h"
    00100 #include "XSIUserData.h"
    00101 #include "XSIUserDataList.h"
    00102 #include "XSIVertexList.h"
    00103 #include "XSITriangleList.h"
    00104 #include "XSIPolygonList.h"
    00105 #include "XSIShape.h"
    00106 #include "XSITriangleStripList.h"
    00107 #include "XSISubComponentList.h"
    00108 #include "XSISubComponentAttributeList.h"
    00109 #include "XSIMesh.h"
    00110 #include "XSIGeometry.h"
    00111 #include "XSIShapeAnimation.h"
    00112 #include "XSIShapeReference.h"
    00113 #include "XSIShaderMultiPortConnection.h"
    00114 #include "XSIImageFX2.h"
    00115 #include "XSICameraFocalLength.h"
    00116 #include "XSITextureLayer.h"
    00117 #include "XSITextureLayerPort.h"
    00118 #include "XSIUserKeyword.h"
    00119 #include "XSIClipToParent.h"
    00120 #include "XSIShaderCompound.h"
    00121 #include "XSIShaderCompoundPort.h"
    00122
    00123 #endif