PassContainer

Object Hierarchy | Related C++ Class: PassContainer | Supported Parameter List: Passes

Inheritance

    SIObject
       ProjectItem
           PassContainer

Introduced

6.0

Description

The PassContainer object represents the pass container object found in the scene which holds all the render Passes in the scene and all the global render options.

Methods

AddCustomOp | AddCustomProperty | AddPass | AddProperty
AddScriptedOp | AddScriptedOpFromFile | AnimatedParameters2 | BelongsTo
EvaluateAt | GetICEAttributeFromName | IsA | IsAnimated2
IsClassOf | IsEqualTo | IsKindOf | IsLocked
IsSelected | LockOwners | SetAsSelected | SetCapabilityFlag
SetLock | TaggedParameters | UnSetLock |

Properties

Application | BranchFlag | Capabilities | Categories
Families | FullName | Help | ICEAttributes
LockLevel | LockMasters | LockType | Model
Name | NestedObjects | ObjectID | Origin
OriginPath | Owners | Parameters | Parent
Parent3DObject | Passes | PPGLayout | Properties
Selected | Type |  |

Examples

VBScript Example

    '
    ' This example demonstrates how to access the PassContainer for the current scene
    '
    dim passContainer
    set passContainer = ActiveProject.ActiveScene.PassContainer
    Application.LogMessage "Number of passes in the scene: " & passContainer.Passes.Count

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