SceneItem

Object Hierarchy | Related C++ Class: SceneItem

Inheritance

    SIObject
       ProjectItem
           SceneItem

Description

The SceneItem object represents an object in the scene (i.e. something with properties) in Softimage from which all other scene objects derive.

Methods

AddCustomOp | AddCustomProperty | AddMaterial | AddProperty
AddScriptedOp | AddScriptedOpFromFile | AnimatedParameters2 | ApplyEnvelope
BelongsTo | EvaluateAt | GetICEAttributeFromName | IsA
IsAnimated2 | IsClassOf | IsEqualTo | IsKindOf
IsLocked | IsSelected | LockOwners | SetAsSelected
SetCapabilityFlag | SetLock | SetMaterial | TaggedParameters
UnSetLock |  |  |

Properties

Application | BranchFlag | Capabilities | Categories
Envelopes | Families | FullName | Help
ICEAttributes | LocalProperties | LockLevel | LockMasters
LockType | Material | Model | Name
NestedObjects | ObjectID | Origin | OriginPath
Owners | Parameters | Parent | Parent3DObject
PPGLayout | Properties | Selected | Type

Examples

VBScript Example

    dim sceneItem
    set sceneItem = ActiveProject.ActiveScene.Root
    LogMessage "Scene material shader: " & sceneItem.Properties("Scene_Material").Shaders(0)

Autodesk Softimage v7.5