Interpolation (FCurve)

Description

Sets or returns the interpolation type of a standard function curve as one of the siFCurveInterpolation enum values.

C# Syntax

    // get accessor
    siFCurveInterpolation rtn = FCurve.Interpolation;

    // set accessor
    FCurve.Interpolation = siFCurveInterpolation;

Examples

JScript Example

    /*
       This example demonstrates how to get an FCurve's interpolation.
    */
    Main();

    function WriteInterpolation( in_interpolation )
    {
       switch (in_interpolation) {
           case 1 :
              return "siConstantInterpolation";
           case 2 :
              return "siLinearInterpolation";
           case 3 :
              return "siCubicInterpolation";
           default :
              return "Invalid Interpolation type";
       }
    }

    function Main()
    {
       var oCube = ActiveSceneRoot.AddGeometry( "Cube","MeshSurface" );
       var aValues = new Array( 0.00, 5.00, 1.00, 6.00, 2.00, 7.00, 3.00, 8.00, 4.00, 9.00, 5.00, 10.00 );
       var oFCurve = oCube.PosX.AddFCurve2( aValues );

       LogMessage( "FCurve interpolation : " + WriteInterpolation(oFCurve.Interpolation) );
    }

    // Outputs:
    //INFO : FCurve interpolation : siCubicInterpolation

See Also

FCurve Interpolation and Extrapolation

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