mental images Texture Shader Presets

List of available mental images Texture Shader presets. These create either a 2D or 3D texture on or through an object. They can also be used to define a bump map.

| See Shader Presets for a list of different shader preset types. Also see Alphabetical Listing of All Shader Presets for a complete list of available shaders.

Preset | Shaders
Texture\mental images\mi_Bump_Flakes | mental images Bump Flakes (creates a bump map with the appearance of small individual flakes at slightly different orientations)
Texture\mental images\mia_Light_Surface | Light Surface
Texture\mental images\mip_Cameramap | Camera Map ('projectsanimagefromthecameraontogeometry)'
Texture\mental images\mip_Rayswitch | Ray Switch (allows different types of rays to return different results)
Texture\mental images\mip_Rayswitch_Advanced | Ray Switch Advanced (similar to mip_Rayswitch but instead of accepting inputs of type 'color,itacceptsinputsoftype'shader')'
Texture\mental images\misss_Call_Shader | Fast Subsurface Scattering Call Shader

Autodesk Softimage v7.5