Material (SceneItem)

Description

Returns the object's applied Material object.

C# Syntax

    // get accessor
    Material rtn = SceneItem.Material;

Examples

VBScript Example

    set root = Application.Activeproject.ActiveScene.Root
    set Cyl = root.AddGeometry("Cylinder","MeshSurface")
    Cyl.AddMaterial "Phong",,"PhongInNode"
    set mat1 = Cyl.Material
    mat1.Parameters("name").Value = "MatOnCyl"
    mat1.Shaders("PhongInNode").Parameters("diffuse").blue = 0.453

    ' Create a group containing the Cylinder, apply a material on it.
    set aGroup = root.AddGroup( Cyl )
    aGroup.AddMaterial "Phong"
    set mat2 = aGroup.Material
    mat2.Parameters("name").Value = "MatOnGroup"
    mat2.Shaders("Phong").Parameters("diffuse").red = 0.031

    ' Display the applied material of the cylinder
    '   the Group material "MatOnGroup" should be returned, but not "MatOnCyl"
    logmessage Cyl & " material : " & Cyl.Material

Autodesk Softimage v7.5