## RB_SparksMat

Type:
  Shader

Spdl File:
  %XSI_HOME%\Application\phenolib\spdl\phoenix\sparks-mat.spdl

Outputs:
  1

Parameter Name | Scriptname | Description | Valid Values | Data Type | Range | UI Range
--- | --- | --- | --- | --- | --- | ---
out | out | Sparks - by Phoenix Tools |  | Color |  |
si_default | si_default | si_default |  | Struct |  |
reserved | reserved | reserved |  | Float |  |
sparkslights | sparkslights | List of interactive lights |  | Array |  |
sprite_name | sprite_name | File Name |  | Texture |  |
additivity | additivity | Additivity |  | Float | 0.0 - 1.0 | 0 - 1
opacity | opacity | Shadow Opacity |  | Float | -10000.0 - 10000.0 | 0 - 1
noise_intens | noise_intens | Intensity |  | Float | 0.0 - 1000.0 |
noise_scale | noise_scale | Scale |  | Float | 0.0 - 1000.0 |
sine_repet | sine_repet | Repetition |  | Float | 0.0 - 1000.0 |
beam_width | beam_width | Width |  | Float | 0.0 - 1000.0 |
star_branches | star_branches | No. of Branches |  | Float | 0.0 - 1000.0 |
back_mb | back_mb | Backward |  | Float | 0.0 - 100.0 | 0 - 5
forw_mb | forw_mb | Forward |  | Float | 0.0 - 100.0 | 0 - 5
local | local | Reference |
1 | Local
0 | Global
| Integer |  |
col_from_part | col_from_part | Get Color from Particle Type |  | Bool |  |
mb_from_part | mb_from_part | Get from Particle Type |  | Bool |  |
shape_from_part | shape_from_part | Get Shape from Particle Type |  | Bool |  |
color | color | Color |  | Color |  |
dec_type | dec_type | Decay |
0 | Constant
1 | Linear
2 | Quadratic
3 | Custom
| Integer |  |
nShapeType | nShapeType | Type |
0 | None
1 | Sprite
2 | Sine
3 | Star
4 | Beam
5 | Noise
| Integer |  |
nAlphaSource | nAlphaSource | Type |
0 | RGB Intensity
1 | Alpha channel
2 | Particle Alpha
| Integer |  |
use_colour | use_colour | Use RGB Color From Particles |  | Bool |  |
sprite_rot | sprite_rot | Tangency to Particle |  | Bool |  |
use_fakemb | use_fakemb | Enable |  | Bool |  |
nCastType | nCastType | Type |
0 | Not Casting Shadows
1 | Cast Shadows Using All Lights
2 | Cast Shadows Using Listed Lights
| Integer |  |
nSelfType | nSelfType | Type |
0 | Not Casting Shadows
1 | Cast Shadows Using All Lights
2 | Cast Shadows Using Listed Lights
| Integer |  |
filename | filename | File Name |  | String |  |
bFileNameFromUD | bFileNameFromUD | Get File Name from User Data |  | Bool |  |
decayExp | decayExp | Decay Exp. |  | Float | 0.0 - 100.0 | 0.0 - 10.0
startRadius | startRadius | Start Radius |  | Float | 0.0 - 1.0 | 0.0 - 1.0
endRadius | endRadius | End Radius |  | Float | 0.0 - 1.0 | 0.0 - 1.0
smoothStartEnd | smoothStartEnd | Smooth Start/End |  | Bool |  |
selfShadowFactor | selfShadowFactor | Self-shadowing Factor |  | Float | 0.0 - 10000.0 | 0.0 - 500.0

Autodesk Softimage v7.5