# siXGSRenderFlag Enum

## Enumerations
enum | siXGSRenderFlag { siRenderDefault = 0x00000002, siRenderUnsorted = 0x00000004, siRenderSorted = 0x00000008, siRenderSortedNear = 0x00000010, siRenderSortedCenter = 0x00000020, siRenderSortedFar = 0x00000040, siRenderSortFront = 0x00000080, siRenderSelected = 0x00000100, siTexEnvReplace = 0x00000200, siRenderNoRTSOverride = 0x00000400 }

## Detailed Description

XGS render flags for the Graphic Sequencer. RenderSceneUsingMaterial, CGraphicSequencer::RenderSceneUsingMode

## Enumeration Type Documentation

enum siXGSRenderFlag

Enumerator:

  siRenderDefault | [0x00000002] Render normally.
  siRenderUnsorted | [0x00000004] Render unsorted objects.
  siRenderSorted | [0x00000008] Render sorted objects (back to front).
  siRenderSortedNear | [0x00000010] Render objects sorted by nearest point in bounding box.
  siRenderSortedCenter | [0x00000020] Render objects sorted by center of bounding box.
  siRenderSortedFar | [0x00000040] Render objects sorted by farthest point of bounding box.
  siRenderSortFront | [0x00000080] Sorted objects are rendered from front to back (instead of the default back to front).
  siRenderSelected | [0x00000100] Render selected objects.
  siTexEnvReplace | [0x00000200] Replace texture.
  siRenderNoRTSOverride | [0x00000400] Ignore realtime shader overrides when rendering.