Head

The Head object represents a spine or skeleton head rig from three guide objects which position the base of the head, the neck and the head.

Command to create

MakeHead

Also available via

Biped.Head

Quadruped.Head

Properties

Property Name | Type | Description
Root | ChainRoot | the Root of the head chain
Skel | XSICollection | a skeleton collection of head bones
JawSkel | XSICollection | a skeleton collection of jaw bones
JawRoot | ChainRoot | the root of the Jaw chain, if duplicates of the second Guide object are found
Shadows | XSICollection | the boxShadow objects
Hidden | XSICollection | a collection of Hidden object
Envelope | XSICollection | a collection of objects to be Enveloped

See CDK Object Reference for complete list of objects available in the Character Development Kit.

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