## LightLensFlare

Light Lens Flare Local Property Set

Type:
  XSI Object

Spdl File:
  %XSI_HOME%\Application\spdl\c3dlensflarelighteffectprop.spdl

Parameter Name | Scriptname | Description | Valid Values | Data Type | Range | UI Range
--- | --- | --- | --- | --- | --- | ---
Enabled | Enabled | This parameter enables the lens flare rendering |  | Bool |  |
Flare File | FlareFile | Select a flare file that specifies how to constitute a lens flare. |
| None
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\FLARE_big_reflection\FLARE_bright_reflection.pic | Bright (Large)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\FLARE_big_reflection\FLARE_dim_reflection.pic | Dimmed (Large)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\FLARE_big_reflection\FLARE_standard.pic | Standard (Large)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\FLARE_small_reflection\FLARE_bright_reflection.pic | Bright (Small)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\FLARE_small_reflection\FLARE_dim_reflection.pic | Dimmed (Small)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\FLARE_small_reflection\FLARE_standard.pic | Standard (Small)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\CLASSIC_FLARE\FLARE_bright_reflection.pic | Classic:Bright
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\CLASSIC_FLARE\FLARE_dim_reflection.pic | Classic:Dimmed
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\CLASSIC_FLARE\FLARE_standard.pic | Classic:Standard
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\CLASSIC_FLARE\FLARE_big_reflection\FLARE_bright_reflection.pic | Classic:Bright (Large)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\CLASSIC_FLARE\FLARE_big_reflection\FLARE_dim_reflection.pic | Classic:Dimmed (Large)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\CLASSIC_FLARE\FLARE_big_reflection\FLARE_standard.pic | Classic:Standard (Large)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\CLASSIC_FLARE\FLARE_small_reflection\FLARE_bright_reflection.pic | Classic:Bright (Small)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\CLASSIC_FLARE\FLARE_small_reflection\FLARE_dim_reflection.pic | Classic:Dimmed (Small)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\CLASSIC_FLARE\FLARE_small_reflection\FLARE_standard.pic | Classic:Standard (Small)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT\FLARE_bright_reflection.pic | Real:Bright
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT\FLARE_dim_reflection.pic | Real:Dimmed
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT\FLARE_standard.pic | Real:Standard
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT\FLARE_big_reflection\FLARE_bright_reflection.pic | Real:Bright (Large)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT\FLARE_big_reflection\FLARE_dim_reflection.pic | Real:Dimmed (Large)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT\FLARE_big_reflection\FLARE_standard.pic | Real:Standard (Large)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT\FLARE_small_reflection\FLARE_bright_reflection.pic | Real:Bright (Small)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT\FLARE_small_reflection\FLARE_dim_reflection.pic | Real:Dimmed (Small)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT\FLARE_small_reflection\FLARE_standard.pic | Real:Standard (Small)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_long_rays\FLARE_bright_reflection.pic | LongRay:Bright
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_long_rays\FLARE_dim_reflection.pic | LongRay:Dimmed
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_long_rays\FLARE_no_reflection.pic | LongRay:No Reflection
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_long_rays\FLARE_standard.pic | LongRay:Standard
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_long_rays\FLARE_big_reflection\FLARE_bright_reflection.pic | LongRay:Bright (Large)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_long_rays\FLARE_big_reflection\FLARE_dim_reflection.pic | LongRay:Dimmed (Large)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_long_rays\FLARE_big_reflection\FLARE_standard.pic | LongRay:Standard (Large)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_long_rays\FLARE_small_reflection\FLARE_bright_reflection.pic | LongRay:Bright (Small)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_long_rays\FLARE_small_reflection\FLARE_dim_reflection.pic | LongRay:Dimmed (Small)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_long_rays\FLARE_small_reflection\FLARE_standard.pic | LongRay:Standard (Small)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_sharp_rays\FLARE_bright_reflection.pic | SharpRay:Bright
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_sharp_rays\FLARE_dim_reflection.pic | SharpRay:Dimmed
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_sharp_rays\FLARE_no_reflection.pic | SharpRay:No Reflection
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_sharp_rays\FLARE_standard.pic | SharpRay:Standard
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_sharp_rays\FLARE_big_reflection\FLARE_bright_reflection.pic | SharpRay:Bright (Large)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_sharp_rays\FLARE_big_reflection\FLARE_dim_reflection.pic | SharpRay:Dimmed (Large)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_sharp_rays\FLARE_big_reflection\FLARE_standard.pic | SharpRay:Standard (Large)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_sharp_rays\FLARE_small_reflection\FLARE_bright_reflection.pic | SharpRay:Bright (Small)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_sharp_rays\FLARE_small_reflection\FLARE_dim_reflection.pic | SharpRay:Dimmed (Small)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_sharp_rays\FLARE_small_reflection\FLARE_standard.pic | SharpRay:Standard (Small)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_short_rays\FLARE_bright_reflection.pic | ShortRay:Bright
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_short_rays\FLARE_dim_reflection.pic | ShortRay:Dimmed
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_short_rays\FLARE_no_reflection.pic | ShortRay:No Reflection
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_short_rays\FLARE_standard.pic | ShortRay:Standard
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_short_rays\FLARE_big_reflection\FLARE_bright_reflection.pic | ShortRay:Bright (Large)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_short_rays\FLARE_big_reflection\FLARE_dim_reflection.pic | ShortRay:Dimmed (Large)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_short_rays\FLARE_big_reflection\FLARE_standard.pic | ShortRay:Standard (Large)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_short_rays\FLARE_small_reflection\FLARE_bright_reflection.pic | ShortRay:Bright (Small)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_short_rays\FLARE_small_reflection\FLARE_dim_reflection.pic | ShortRay:Dimmed (Small)
$SI_HOME\Application\phenolib\Shader_Lib\FLARES\REAL_LIGHT_short_rays\FLARE_small_reflection\FLARE_standard.pic | ShortRay:Standard (Small)
| String |  |
Brightness | FlareBrightness | This parameter controls the overall brightness of the flares. The brightness and visibility of the light also affect the flare brightness. |  | Float | 0.0 - 100000000.0 | 0.0 - 10.0
Size | FlareSize | This parameter controls the overall scaling of the size of the flares. |  | Float | 0.0 - 100000000.0 | 0.0 - 10.0
Aspect Ratio | FlareAspect | This parameter controls the aspect ratio of the individual flare elements. |  | Float | 0.0 - 100000000.0 | 0.0 - 10.0
Glow | Glow | This enables a glow around the light. This glow is simulated to occur at the light location, not at the camera location. This means that closer objects will obscure the glow, instead of the glow being added to them The glow size (in SI units) is settable. The brightness controls the overall brightness of the glow. The brightness of the light also affect the glow brightness. The falloff parameter value controls how sharp or soft the edge of the glow is. |  | Bool |  |
Size | GlowSize | Size |  | Float | 0.0 - 100000000.0 | 0.0 - 20.0
Falloff | GlowFalloff | Falloff |  | Float | 0.0 - 100000000.0 | 0.0 - 1.0
Brightness | GlowBrightness | Brightness |  | Float | 0.0 - 100000000.0 | 0.0 - 10.0
Stars | Stars | Stars |  | Bool |  |
Number of Rays | StarRays | Number of Rays |  | Integer | 0 - 360 | 0 - 180
Twinkle | StarTwinkle | Twinkle |  | Float | 0.0 - 100000000.0 | 0.0 - 10.0
Length | StarLength | Ray Length |  | Float | 0.0 - 100000000.0 | 0.0 - 1.0
Jitter | StarLengthJitter | Ray Length Jitter |  | Float | 0.0 - 100000000.0 | 0.0 - 1.0
Thickness | StarThickness | Ray Thickness |  | Float | 0.0 - 100000000.0 | 0.0 - 1.0
Jitter | StarThicknessJitter | Ray Thickness Jitter |  | Float | 0.0 - 100000000.0 | 0.0 - 1.0
Rotation | StarRotation | Rotation |  | Float | 0.0 - 360.0 | 0.0 - 360.0
Auto Rotate | StarAutoRotate | Auto Rotate |  | Bool |  |
Brightness | StarBrightness | Brightness |  | Float | 0.0 - 100000000.0 | 0.0 - 10.0

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