# xsi_partition.h File Reference

Partition class declaration. More...

`#include <xsi_group.h>`

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## Namespaces
namespace | XSI
## Classes
class | Partition
| A Partition is a division of a Pass, which behaves like a Group. Partitions are used to organize scene elements within a Pass. There are only two types of partitions: object and light. Light partitions can only contain lights, and object partitions can only contain geometric objects. More...

## Detailed Description

Partition class declaration.

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