## DX10Draw

Type:
  Real Time Shader

Spdl File:
  %XSI_HOME%\Application\phenolib\spdl\directx10\DX10Draw.spdl

Number of parameters:
  9

Number of connectable parameters:
  1

Outputs:
  1

Associated library (.dll or .so):
  DirectX10_Shaders

Entry point in library:
  DX10Draw

Parameter Name | Scriptname | Description | Valid Values | Data Type | Range | UI Range
--- | --- | --- | --- | --- | --- | ---
out | out | realtime |  | rtrendercontext |  |
DirectX10_Shaders | DirectX10_Shaders | DirectX10_Shaders |  | String |  |
DX10Draw | DX10Draw | DX10Draw |  | String |  |
texcoord0 | texcoord0 | Texture Space |  | TextureSpace |  |
texcoord1 | texcoord1 | Texture Space |  | TextureSpace |  |
texcoord2 | texcoord2 | Texture Space |  | TextureSpace |  |
texcoord3 | texcoord3 | Texture Space |  | TextureSpace |  |
texcoord4 | texcoord4 | Texture Space |  | TextureSpace |  |
texcoord5 | texcoord5 | Texture Space |  | TextureSpace |  |
texcoord6 | texcoord6 | Texture Space |  | TextureSpace |  |
texcoord7 | texcoord7 | Texture Space |  | TextureSpace |  |
previous | previous | previous realtime shader |  | rtrendercontext |  |

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