B

BiovisionImport

Description

Imports a .bvh motion capture file into the current scene. The base of the file name will be used as the model name under which the items will be imported.

Scripting Syntax

    BiovisionImport( FileName, [InserMotion], [NullsHierarchy], [GaplessSkeleton], [SI3DChains], [GroupAnimObjs] )

Parameters

Parameter | Type | Description
FileName [in/out] | String | Name of the file to import
InserMotion [in/out] | Boolean | Specifies if you want to insert the imported animation clip on a mixer track. Default Value: False
NullsHierarchy [in/out] | Boolean | Specifies if you want to generate a hierarchy of nulls or a bones. Default Value: False
GaplessSkeleton [in/out] | Boolean | Specifies if you want to insert bones when theres more than a bone associatable with a joint. Default Value: False
SI3DChains [in/out] | Boolean | Specifies if you want to insert bones when theres more than a bone associatable with a joint. Default Value: False
GroupAnimObjs [in/out] | Boolean | If this option is set to true a group containing all animated objects in the hierarchy will be created. Default Value: False

Examples

VBScript Example

    BiovisionImport "foo.bvh"

Autodesk Softimage v7.5