DirectedObject

Object Hierarchy | Related C++ Class: Directed

Inheritance

    SIObject
       ProjectItem
           SceneItem
              X3DObject
                  DirectedObject

Introduced

1.0

Description

An object representing the interest of a Camera or Light. A DirectedObject cannot be created directly, it acts as a base class for Camera and Light objects.

Methods

Add2DChain | Add3DChain | AddCamera | AddCameraRig
AddChild | AddControl | AddCustomOp | AddCustomProperty
AddFxTree | AddGeometry | AddLattice | AddLight
AddLightRig | AddMaterial | AddModel | AddNull
AddNurbsCurve | AddNurbsCurveList | AddNurbsCurveList2 | AddNurbsSurface
AddNurbsSurfaceMesh | AddNurbsSurfaceMesh2 | AddParticleCloud | AddPolygonMesh
AddPrimitive | AddProperty | AddScriptedOp | AddScriptedOpFromFile
AnimatedParameters2 | ApplyEnvelope | BelongsTo | EvaluateAt
FindChild | FindChildren | GetICEAttributeFromName | GetModels2
GetStaticKinematicState | HasStaticKinematicState | IsA | IsAnimated2
IsClassOf | IsEqualTo | IsKindOf | IsLocked
IsNodeAnimated | IsSelected | LockOwners | NodeAnimatedParameters
RemoveChild | RemoveFromParent | SetAsSelected | SetCapabilityFlag
SetLock | SetMaterial | ShapeAnimatedClusters | TaggedParameters
UnSetLock |  |  |

Properties

ActivePrimitive | Application | BranchFlag | Capabilities
Categories | Children | Envelopes | Families
FullName | Help | ICEAttributes | Interest
Kinematics | LocalProperties | LocalRotation | LocalScaling
LocalTranslation | LockLevel | LockMasters | LockType
Material | Materials | Model | Models
Name | NestedObjects | ObjectID | Origin
OriginPath | Owners | Parameters | Parent
Parent3DObject | PPGLayout | Primitives | Properties
Selected | Type |  |

Examples

1. JScript Example

    NewScene( null, false );
    var oRoot = Application.ActiveProject.ActiveScene.Root;
    var oSpot = oRoot.AddLight( "Spot", true ,"MySpotLight" );
    var oInterest1 = oSpot.Interest;
    Application.LogMessage( "original interest: " + oInterest1 );

    var cone3DObj = oRoot.AddGeometry( "Cone", "MeshSurface" );
    oSpot.Interest = cone3DObj;
    var oInterest2 = oSpot.Interest;
    Application.LogMessage( "new interest: " + oInterest2 );

    // Expected results:
    //INFO : original interest: SpotInterest
    //INFO : new interest: cone

2. Python Example

    app = Application
    app.NewScene( "", 0 )
    root = Application.ActiveProject.ActiveScene.Root
    spot = root.AddLight( "Spot", True ,"MySpotLight" )
    intrst1 = spot.Interest
    app.LogMessage( "interest: " + intrst1.Name )

    cone3DObj = root.AddGeometry( "Cone", "MeshSurface" )
    spot.Interest = cone3DObj
    intrst2 = spot.Interest
    app.LogMessage( "new interest: " + intrst2.Name )

    # Expected results:
    #INFO : interest: SpotInterest
    #INFO : new interest: cone

3. VBScript Example

    NewScene , false
    set oRoot = Application.ActiveProject.ActiveScene.Root
    set oSpot = oRoot.AddLight( "Spot", True ,"MySpotLight" )
    set oInterest = oSpot.Interest
    Application.LogMessage "interest: " & oInterest

    set cone3DObj = SIGetPrim("Cone").value("Value")
    SIConvert "MeshSurface", cone3DObj
    oSpot.Interest = cone3DObj
    set oInterest = oSpot.Interest
    Application.LogMessage "new interest: " & oInterest

    ' Expected results:
    'INFO : interest: SpotInterest
    'INFO : new interest: cone

See Also

SpotLight | Camera

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