MinComponent (SIVector3)

Description

Returns the minimum (signed) component value of this vector. Note that this is not the absolute minimum, but the signed minimum, so that a vector of x=10.0, y=-5.0, z=1.0 will return -5.0, not 1.0.

C# Syntax

    Double SIVector3.MinComponent();

Return Value

Floating point value (minimum signed component value of this vector).

Examples

JScript Example

    // Create 3D vectors.
    var v1 = XSIMath.CreateVector3( 10.0, -5.0, 1.0 );

    // Note that this is actually a method, so it
    // takes the method syntax in JScript
    var min = v1.MinComponent();
    Application.LogMessage( min );

    // Expected result
    //INFO : -5

See Also

SIVector3.MinComponentIndex | SIVector3.MaxComponent | SIVector3.MaxComponentIndex | SIVector3
SIMatrix3 | SIMatrix4 | SIRotation | SITransformation
SIQuaternion |  |  |

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