# DX10View_SetInitialState DirectX 10 Callback Reference

        RTSHADER_API void DX10View_SetInitialState();

This function should be called after DX10View_BeginRender so that the blend state and the rasterizer state are set to the default states (tagDX10ViewGlobals::m_pDefaultBlendState and tagDX10ViewGlobals::m_pDefaultRasterizerState).

It also intializes the current shaders to NULL.

See also:
  tagDX10ViewGlobals, DirectX10 Callbacks

Since:
  7.0