ParticleCloudPrimiti ve

Object Hierarchy | Related C++ Class: ParticleCloudPrimitive

Inheritance

    SIObject
       ProjectItem
           Primitive
              ParticleCloudPrimitive

Description

The ParticleCloudPrimitive object is a special kind of Primitive object which manages the particle cloud data for the ParticleCloud object. The ParticleCloudPrimitive can be accessed via either X3DObject.ActivePrimitive or X3DObject.Primitives(0).

Methods

AddCustomOp | AddParticles | AddScriptedOp | AddScriptedOpFromFile
AnimatedParameters2 | BelongsTo | EvaluateAt | GetGeometry2
GetICEAttributeFromName | IsA | IsAnimated2 | IsClassOf
IsEqualTo | IsKindOf | IsLocked | IsSelected
LockOwners | RemoveParticles | RemoveParticlesWithIDs | SetAsSelected
SetCapabilityFlag | SetLock | TaggedParameters | UnSetLock

Properties

Application | BranchFlag | Capabilities | Categories
ConstructionHistory | Families | FullName | Geometry
Help | ICEAttributes | ICETrees | LockLevel
LockMasters | LockType | Model | Name
NestedObjects | ObjectID | Origin | OriginPath
Owners | Parameters | Parent | Parent3DObject
Particles | ParticleTypes | PPGLayout | Selected
Type |  |  |

See Also

X3DObject.ActivePrimitive | X3DObject.Primitives | Particle | ParticleCollection
ParticleCloud |  |  |

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