ToggleVisibilityOfTe xtureUVDomains

Description

Toggles the visibility of texture support objects.

Scripting Syntax

    ToggleVisibilityOfTextureUVDomains( [InputObjs], [Type] )

Parameters

Parameter | Type | Description
InputObjs | String | List of objects whose texture support objects are to be shown or hidden. Default Value: Selected objects
Type | Long | Hide, Unhide or toggle the visibility Default Value: -1 Possible Values: • 0: Hide Texture Support • 1: Unhide Texture Support • -1: Toggle visibility of Texture Support

Examples

VBScript Example

    'Create a simple primitive, apply a default shader and create a texture projection
    NewScene , false
    CreatePrim "Sphere", "MeshSurface", "MySphere"
    ApplyShader
    BlendInPresets "Fractal", , , True, True
    CreateProjection "MySphere", siTxtUV, siTxtDefaultSpherical, "Texture_Support", "Texture_Projection"
    SetInstanceDataValue , "MySphere.Material.Phong.ambient_blend.Fractal.tspace_id", "Texture_Projection"

    'Find the first polygon mesh child object of the scene root
    set obj = activesceneroot.children.find(siPolyMeshType)

    'Toggle the visibility of the texture support
    ToggleVisibilityOfTextureUVDomains obj

See Also

HideTextureUVDomains | UnhideTextureUVDomains | SIGetTextureUVDomains

Autodesk Softimage v7.5