AddProxyParamToCh aracterKeySet

Introduced

6.0

Description

Adds ProxyParameters to the given character key set using the parameters currently marked on the selected objects.

Since character key sets are implemented as a standard CustomProperty, this command can be used to add proxy parameters to a standard custom property set, and vice-versa.

The differences between AddProxyParam and this one are that AddProxyParam uses a pick session instead of marked parameters, and AddProxyParamToCharacterKeySet default uses the current character set.

Note: No equivalent version of this command is provided to remove the parameter, because RemoveProxyParam can be used directly.

Scripting Syntax

    AddProxyParamToCharacterKeySet( [CharacterKeySet], [InputObjs] )

Parameters

Parameter | Type | Description
CharacterKeySet | Object name | A character key set or any CustomProperty Default Value: The current character key set, as selected in the Animation Panel
InputObjs | Parameter names | List of parameters to add Default Value: The currently marked parameter

See Also

AddProxyParam | CreateCharacterKeySet | CreateSubCharacterKeySet | DeleteCurrentCharacterKeySet
GetAllCharacterKeySets | GetCurrentCharacterKeySet | InspectCurrentCharacterKeySet | OpenAnimationEditorOnCurrentCharacterKeySet
RemoveKeyOnCharacterKeySet | RemoveProxyParam | SaveKeyOnCharacterKeySet | SetCurrentCharacterKeySet
SIAddCustomParam | CustomProperty.AddParameter | Parameter |

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