## DX10Texture

Type:
  Real Time Shader

Spdl File:
  %XSI_HOME%\Application\phenolib\spdl\directx10\RealTime\DX10Texture.spdl

Number of parameters:
  4

Number of connectable parameters:
  2

Outputs:
  1

Associated library (.dll or .so):
  DirectX10_Shaders

Entry point in library:
  DX10Texture

Parameter Name | Scriptname | Description | Valid Values | Data Type | Range | UI Range
--- | --- | --- | --- | --- | --- | ---
out | out | realtime |  | rtrendercontext |  |
DirectX10_Shaders | DirectX10_Shaders | DirectX10_Shaders |  | String |  |
DX10Texture | DX10Texture | DX10Texture |  | String |  |
previous | previous | realtime |  | rtrendercontext |  |
resourcename | resourcename | Texture resource name |  | String |  |
type | type | Texture type |
0 | 1D
1 | 2D
2 | 3D
3 | Cube
| Integer |  |
image | image | image |  | Texture |  |

Autodesk Softimage v7.5