GetNormalizedUVAr ray (NurbsSurfaceMesh) *

Introduced

5.0

Description

Returns the normalized UV surface parameters defining point locators.

Notice that this information is part of the NurbsSurfaceMesh point locator's definition, and depends on the topology only (won't change if the geometry is deformed).

The subsurface index on which the normalized UVs apply can be queried with NurbsSurfaceMesh.GetSubSurfaceIndexArray.

An example using this method can be found on the page for the NurbsSurfaceMesh.GetSubSurfaceIndexArray method.

Scripting Syntax

    NurbsSurfaceMesh.GetNormalizedUVArray( PtLocators, [PointLocatorsIndices] )

C# Syntax

    Object NurbsSurfaceMesh.GetNormalizedUVArray( PointLocatorData in_pPtLocators, Object in_pPointLocatorsIndices );

Parameters

Parameter | Type | Description
PtLocators | PointLocatorData | Point locators to be described.
PointLocatorsIndices | 1-dimensional Array | Indices of the point locators to be described (all if not specified).

Return Value

2-dimensional Array of UV pairs

See Also

PointLocatorData | Geometry | Geometry.GetClosestLocations | Geometry.GetClosestLocationsWithinRadius
Geometry.GetRaycastIntersections | Geometry.SetupPointLocatorQueries | Geometry.GetSurfacePointLocatorsFromPoints | Geometry.EvaluatePositions
Geometry.EvaluateNormals | Geometry.EvaluateClusterProperty | PolygonMesh.GetPolygonIndexArray | PolygonMesh.GetTriangleVertexIndexArray
PolygonMesh.GetTriangleNodeIndexArray | PolygonMesh.GetTriangleWeightArray | PolygonMesh.ConstructPointLocators | NurbsSurfaceMesh.GetSubSurfaceIndexArray
NurbsSurfaceMesh.ConstructPointLocators |  |  |

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