Set (FCurve)

Introduced

5.1

Description

Copies the specified FCurve (source) to this FCurve (target).

Note: The operation is undoable. Any pending undo session previously set with FCurve.BeginEdit is automatically ended before copying the FCurve.

Scripting Syntax

    FCurve.Set( FCurveToCopy )

C# Syntax

    FCurve.Set( FCurve in_fcurve );

Parameters

Parameter | Type | Description
FCurveToCopy | FCurve | The source FCurve to copy. You cannot set an FCurve which is connected to a non-boolean parameter with a boolean FCurve (a siBooleanFCurve from the siFCurveType enum).

Examples

JScript Example

    var myCube = Application.ActiveSceneRoot.AddGeometry( "Cube", "MeshSurface" );

    // Create and connect an fcurve to position X
    var posx = myCube.posx;
    var posxFc = posx.AddFCurve( siStandardFCurve );

    // Add some keys
    posxFc.Resample();
    posxFc.LowClamp = 25.0;
    posxFc.HighClamp = 75.0;

    // Create and connect an fcurve to rotation X
    var rotx = myCube.rotx;

    var rotxFc = rotx.AddFCurve( siStandardFCurve );

    // Set rotxFc with the posx fcurve
    rotxFc.Set( posxFc );

    Application.LogMessage( "rotxFc nb keys : " + rotxFc.Keys.Count );
    Application.LogMessage( "rotxFc low clamp: " + rotxFc.LowClamp );
    Application.LogMessage( "rotxFc high clamp: " + rotxFc.HighClamp );

    // Expected output:
    // INFO : rotxFc nb keys : 100
    // INFO : rotxFc low clamp: 25
    // INFO : rotxFc high clamp: 75

See Also

Parameter.AddFCurve | CopyAnimation

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