Constants and Enums

The following constants and enums are used in the Realtime Shader API version 3.0:

• Versioning Define

• Shader Flag Defines

• Object Flag Defines

• eXSI_RTS_LightType Enum

• eXSI_RTS_CameraType Enum

• eXSI_RTS_RequirementType Enum

• eXSI_RTS_PrimitiveType Enum

• eErrorType Enum

• eGraphicsAPI Enum

• eChannel Enum

• eStandardVertexAttribute Enum

• XSI_RTS_ATTRIBUTE String Constants

• eXSI_Attribute_Size Enum

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