NodeAnimatedPara meters (X3DObject)

Description

Returns a collection of Parameter objects for all parameters animated by a specific animation source type on this object's node. This function looks for animated parameters locally and doesn't recursively visit the children objects.

Scripting Syntax

    X3DObject.NodeAnimatedParameters( [sourceType], [Local] )

C# Syntax

    ParameterCollection X3DObject.NodeAnimatedParameters( siSourceType, Boolean );

Parameters

Parameter | Type | Description
sourceType | siSourceType | Animation source type Default Value: siAnySource
Local | Boolean | Specifies whether the animation to gather is local to the object or not. If the flag is true then all animated parameters that come from propagated properties or from intermediate nodes are ignored. Intermediate nodes are nested under the object but are not necessary owned by the object itself. For instance, the camera object nested under a Texture_Projection_Def property is not considered unless the target object is the projection property itself. When the flag is set to false (default), all parameters are considered. Default Value: False

Return Value

ParameterCollection

Examples

VBScript Example

    NewScene , false
    set oRoot = Application.ActiveProject.ActiveScene.Root
    set oCube = oRoot.AddGeometry( "Cube", "MeshSurface" )
    vals = Array(0.00, 5.00, 1.00, 6.00, 2.00, 7.00, 3.00, 8.00, 4.00, 9.00, 5.00, 10.00)
    set f = oCube.posx.AddFCurve2(vals)

    for each p in oCube.NodeAnimatedParameters( siAnySource )
    Application.LogMessage p.FullName & " is node animated"
    next
    ' Expected results:
    'INFO : cube.kine.local.posx is node animated

See Also

X3DObject.IsNodeAnimated

Autodesk Softimage v7.5