ufoProcessSetTilingAllow

    void ufoProcessSetTilingAllow(
       ufoProcess process_instance,
       int tiling_allow);

Refer to the following table for command descriptions:

Command | Description
    tiling_allow
| 1: allow tiling/slicing (default) 0: do not allow

ufoProcessSetTilingAllow sets whether tiling or slicing is allowed when rendering.

By default, TilingAllow is on. If tiling is not allowed, then rendering of rectangular regions will not be segmented into slices or tiles. If allowed, slicing is done on processes which are slow to allow checking for a user interrupt, and tiling is optionally performed at the user’s request to subdivide a high resolution render into a set of lower resolution renders.

ufoProcessSetTilingAllow may be called within ufoProcessDefine, to set for all renders, within ufoProcessPreRender to set before each frame, or within ufoProcessPreRenderPass to set before each render pass.

Autodesk Softimage v7.5