Texture Editor Attributes

View attributes for the Texture Editor view. These attributes are only available for the View.GetAttributeValue method (View.SetAttributeValue is not supported).

Attribute Name | Description | Supports
selectedsamples | Returns a string representation of the currently selected sampled points of the first projection in the Texture Editor. Note: Since the multi-UV projections, this attribute is now obsolete. Possible Values: • <a string> List of currently selected sampled points of the first projection. | • Get
currentprojectionname | Returns the name of the first projection in the Texture Editor. Note: Since the multi-UV projections, this attribute is now obsolete. Possible Values: • <a string> The first projection name. | • Get
allprojectionnames | Returns all active projection names. Possible Values: • <list of elements> A comma-delimited list of active projection names. | • Get
all3dobjectnames | Returns all matching 3D object names (see allprojectionnames). Possible Values: • <list of elements> A comma-delimited list of matching 3D object names. | • Get
pivotu | Returns the u component of the current pivot if set. If not set, returns the u component of the center of selection. Possible Values: • <float> The u component. | • Get
pivotv | Returns the v component of the current pivot if set. If not set, returns the v component of the center of selection. Possible Values: • <float> The v component. | • Get
selectedsamplespoints | Returns the currently selected samples (in all projections). Possible Values: • <list of elements> A semicolon-delimited list of currently selected samples. | • Get
selectedprojections | Returns the names of the UV Props (projections) that are part of the selection. Possible Values: • <list of elements> A semicolon-delimited list of names of the UV Props (projections) that are part of the selection. | • Get

| See View Attributes for a complete list of types of attributes that you can use when customizing your Relational Views.

Autodesk Softimage v7.5