## oz_V_march_fractal

Type:
  Shader

Spdl File:
  %XSI_HOME%\Application\phenolib\spdl\soft3d\March_Fractal.vol.spdl

Outputs:
  1

Parameter Name | Scriptname | Description | Valid Values | Data Type | Range | UI Range
--- | --- | --- | --- | --- | --- | ---
out | out | Color Result |  | Color |  |
instance_handle_a | instance_handle_a | instance_handle_a |  | Integer |  |
instance_handle_b | instance_handle_b | instance_handle_b |  | Integer |  |
stepsize | stepsize | stepsize |  | Float | -2147483648.0 - 2147483648.0 | 0.0 - 1.0
ss_max | ss_max | ss_max |  | Integer | 0 - 255 | 0.0 - 10.0
dens_contrast | dens_contrast | dens_contrast |  | Float | 0.0 - 1.0 | 0.0 - 1.0
jitter | jitter | jitter |  | Float | 0.0 - 2147483648.0 | 0.0 - 1.0
assymmetry | assymmetry | assymmetry |  | Float | 0.0 - 1.0 | 0.0 - 1.0
uniform_scatt | uniform_scatt | uniform_scatt |  | Bool |  |
ambience | ambience | ambience |  | Color |  |
absorption | absorption | absorption |  | Color |  |
density_scale | density_scale | density_scale |  | Float | -2147483648.0 - 2147483648.0 | 0.0 - 1.0
volumic_scale | volumic_scale | volumic_scale |  | Bool |  |
invisible | invisible | invisible |  | Bool |  |
r_squared | r_squared | r_squared |  | Bool |  |
cone_angle | cone_angle | cone_angle |  | Float | 0.0 - 360.0 | 0.0 - 180.0
intensity_scale | intensity_scale | intensity_scale |  | Float | -2147483648.0 - 2147483648.0 | 0.0 - 100.0
use_bb | use_bb | use_bb |  | Bool |  |
bb_min_x | bb_min_x | bb_min_x |  | Float | -2147483648.0 - 2147483648.0 | -100.0 - 100.0
bb_max_x | bb_max_x | bb_max_x |  | Float | -2147483648.0 - 2147483648.0 | -100.0 - 100.0
bb_min_y | bb_min_y | bb_min_y |  | Float | -2147483648.0 - 2147483648.0 | -100.0 - 100.0
bb_max_y | bb_max_y | bb_max_y |  | Float | -2147483648.0 - 2147483648.0 | -100.0 - 100.0
bb_min_z | bb_min_z | bb_min_z |  | Float | -2147483648.0 - 2147483648.0 | -100.0 - 100.0
bb_max_z | bb_max_z | bb_max_z |  | Float | -2147483648.0 - 2147483648.0 | -100.0 - 100.0
scatter_lights_input | scatter_lights_input | Light List |  | Array |  |
shadow_lights_input | shadow_lights_input | Light List |  | Array |  |
trans_model | trans_model | trans_model |  | Array |  |
object_space | object_space | object_space |  | Bool |  |
density_function | density_function | density_function |  | Integer |  |
df_firstpar | df_firstpar | df_firstpar |  | Integer |  |
d_colour1 | d_colour1 | d_colour1 |  | Color |  |
d_colour2 | d_colour2 | d_colour2 |  | Color |  |
d_falloff_none | d_falloff_none | d_falloff_none |  | Bool |  |
d_falloff_y | d_falloff_y | d_falloff_y |  | Bool |  |
d_falloff_r | d_falloff_r | d_falloff_r |  | Bool |  |
d_falloff_distance | d_falloff_distance | d_falloff_distance |  | Float | -2147483648.0 - 2147483648.0 | 0.0 - 100.0
d_falloff_bias | d_falloff_bias | d_falloff_bias |  | Float | 0.0 - 1.0 | 0.0 - 1.0
d_space_scale | d_space_scale | d_space_scale |  | Float | -2147483648.0 - 2147483648.0 | 0.0 - 1.0
d_animate | d_animate | d_animate |  | Bool |  |
d_time_scale | d_time_scale | d_time_scale |  | Float | -2147483648.0 - 2147483648.0 | 0.0 - 100.0
d_fractal_offset | d_fractal_offset | d_fractal_offset |  | Float | -2147483648.0 - 2147483648.0 | 0.0 - 1.0
d_fractal_amplitude | d_fractal_amplitude | d_fractal_amplitude |  | Float | -2147483648.0 - 2147483648.0 | 0.0 - 1.0
d_f_type | d_f_type | d_f_type |
0 | Perlin
1 | Recursive
| Integer | 0 - 1 |
d_f_absolute | d_f_absolute | d_f_absolute |  | Bool |  |
d_f_iter_max | d_f_iter_max | d_f_iter_max |  | Integer | 0 - 100 | 0 - 100
d_f_level_min | d_f_level_min | d_f_level_min |  | Float | -2147483648.0 - 2147483648.0 | 0.0 - 1.0
d_f_level_decay | d_f_level_decay | d_f_level_decay |  | Float | -2147483648.0 - 2147483648.0 | 0.0 - 1.0
d_f_freq_mul | d_f_freq_mul | d_f_freq_mul |  | Float | -2147483648.0 - 2147483648.0 | 0.0 - 10.0
d_threshold | d_threshold | d_threshold |  | Float | 0.0 - 1.0 | 0.0 - 1.0
d_diffusion | d_diffusion | d_diffusion |  | Float | 0.0 - 2147483648.0 | 0.0 - 1.0

Autodesk Softimage v7.5