Math Shader Presets

List of available Math Shader presets. These perform math functions such as interpolation, conversions, and attenuation.

| See Shader Presets for a list of different shader preset types. Also see Alphabetical Listing of All Shader Presets for a complete list of available shaders.

Preset | Shaders
Texture\Math\Average | Average (converts an input color to an RGBA grayscale)
Texture\Math\Boolean_Math_Logic | Boolean Math Logic (performs a basic mathematical calculation on two Boolean inputs)
Texture\Math\Boolean_negate | Boolean Negate (switches off a Boolean input)
Texture\Math\Change_range | Change Range (remaps a value to a new range)
Texture\Math\Color_Math_Basic | Color Math Basic (performs a basic mathematical calculation on two color inputs)
Texture\Math\Color_Math_Curve | Color Math Curve
Texture\Math\Color_Math_Exponent | Color Math Exponent (performs an exponential function using two color inputs)
Texture\Math\Color_Math_Logic | Color Math Logic (performs a logical argument using two input colors to output a single color)
Texture\Math\Color_Math_Unary | Color Math Unary (performs a basic operation on a single color value)
Texture\Math\Color_Smooth_Range | Color Smooth Range Shader (isolates a range of color values from an input and defines the color output values of colors within the range and outside of it)
Texture\Math\Exponent_falloff | Exponent Falloff (attenuates a value exponentially)
Texture\Math\Inrange | Inrange (keeps an input color, texture, or shader in the range between two other RGB values)
Texture\Math\Linear_falloff | Linear Falloff (attenuates a value in a linear manner)
Texture\Math\Scalar_inrange | Scalar Inrange (keeps an input scalar value in range between two other scalar values)
Texture\Math\Scalar_Math_Basic | Scalar Math Basic (performs a basic mathematical calculation on two scalar inputs)
Texture\Math\Scalar_Math_Curve | Scalar Math Curve
Texture\Math\Scalar_Math_Exponent | Scalar Math Exponent (performs an exponential function using two scalar inputs)
Texture\Math\Scalar_Math_Logic | Scalar Math Logic (performs a logical argument using two input scalar values to output a single scalar value)
Texture\Math\Scalar_Math_Unary | Scalar Math Unary (performs a basic operation on a single scalar value)
Texture\Math\Scalar_Smooth_Range | Scalar Smooth Range (isolates a range of color values from an input and defines the scalar output values of colors within the range and outside of it)
Texture\Math\Vector_math_scalar | Vector Math Scalar (permits scalar math operations with vectors)
Texture\Math\Vector_math_vector | Vector Math Vector (permits vector math operations with vectors)

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