Deform and Assignment Operators

A Deform operator modifies the shape of geometric objects (classic examples include bending, twisting, bulging, etc.). An Assignment operator is a special kind of Deformer which uses one object to control the deformation of another (for example, envelopes, cage deforms, and weight maps). The following are deformers or assignment operators:

• Bend

• Bulge

• Cage Deform Auto Assign

• CageDeform

• CenterManip

• ClothOp

• Cls Shape Combiner Op

• ClsKeyWeightMapOp

• ClusterCenter

• ClusterSimpleShapeCombinerOp

• ClusterToObj

• ConstrainCurveIsopoint

• CrvDeform

• CrvPassByPoint

• CurveKnotAlignTangent

• DeformBySpine

• FacialSoftTissueOp

• FlexibleEnvelope

• FlexibleEnvelopeAutoAssign

• Fold

• Lattice

• LockEnvelopeWeights

• MarkHardEdgeVertex

• Modify Envelope Weight Prop Op

• MoveComponent

• MoveComponentProportional

• OffsetComponents

• PropVolume

• PropWeightMapBySpineOp

• Proportional

• Push

• QStretch

• Randomize

• SCMFixer

• SCMFixer2

• SetEdgeCreaseValueOp

• ShapeJitter

• Shear

• ShrinkWrap

• Smooth

• SnapFace

• SoftBodyOp

• SrfDeform

• Taper

• Twist

• WMCnxOp

• Weight Maps Mixer Op

• deformbyspineop2

• weighmapdeformbyspineop2

See Operator Presets for a complete list of available operators.

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