## mia_exposure_photographic

Type:
  Shader

Spdl File:
  %XSI_HOME%\Application\phenolib\spdl\mibase\mia_exposure_photographic.spdl

Outputs:
  1

Parameter Name | Scriptname | Description | Valid Values | Data Type | Range | UI Range
--- | --- | --- | --- | --- | --- | ---
out | out |  |  | Color |  |
cm2_factor | cm2_factor |  |  | Float | 0.0 - ? | 0.0 - 10000.0
whitepoint | whitepoint |  |  | Color |  |
film_iso | film_iso |  |  | Float | 0.0 - ? | 0 - 1000
camera_shutter | camera_shutter |  |  | Float | 0.0 - ? | 0.0 - 1000.0
f_number | f_number |  |  | Float | 0.0 - ? | 0.0 - 64.0
vignetting | vignetting |  |  | Float | 0.0 - ? | 0.0 - 25.0
burn_highlights | burn_highlights |  |  | Float | 0.0 - 1.0 |
crush_blacks | crush_blacks |  |  | Float | 0.0 - 1.0 |
saturation | saturation |  |  | Float | 0.0 - ? | 0.0 - 2.0
gamma | gamma |  |  | Float | 0.0 - ? | 0.0 - 3.0
side_channel_mode | side_channel_mode |  |
0 | Normal (No side channel)
1 | Process side channel in output shader
2 | Process side channel into main buffer in output shader
| Integer | 0 - 2 |
side_channel | side_channel |  |  | String |  |
preview | preview |  |  | Texture |  |
use_preview | use_preview |  |  | Bool |  |

Autodesk Softimage v7.5