# DX10View_EndRender DirectX 10 Callback Reference

        RTSHADER_API void DX10View_EndRender();

This function should be called when all drawing calls are issued and the view is ready to be presented. This swaps the back and front buffers of the current render target such that the window is updated with all the drawing calls that occurred since the last call to DX10View_BeginRender.

See also:
  DX10View_BeginRender, tagDX10ViewGlobals, DirectX10 Callbacks

Since:
  7.0