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AcclaimImport

Description

Imports a .ASF skeleton file and a .AMC motion capture file into the current scene. The base of the file name will be used as the model name under which the items will be imported.

Scripting Syntax

AcclaimImport( SkeletonFileName, [MotionFileName], [CropMotionValuesToLimit], [OverrideBoneLengthMultiplier], [BoneLengthMultiplier], [InserMotion], [NullsHierarchy], [GaplessSkeleton], [SI3DChains], [GroupAnimObjs] )

Parameters

Parameter

Type

Description

SkeletonFileName [in/out]

String

Name of the skeleton file to import

MotionFileName [in/out]

String

Name of the motion file to import

Default Value: ""

CropMotionValuesToLimit [in/out]

Boolean

Specifies if you want to crop the motion values to the limits.

Default Value: False

OverrideBoneLengthMultiplier [in/out]

Boolean

Specifies if you want to override the default bone length multiplier.

Default Value: False

BoneLengthMultiplier [in/out]

Float

Bone lenght multiplier.

Default Value: 1.0

InserMotion [in/out]

Boolean

Specifies if you want to insert the imported animation clip on a mixer track.

Default Value: False

NullsHierarchy [in/out]

Boolean

Specifies if you want to generate a hierarchy of nulls or a bones.

Default Value: False

GaplessSkeleton [in/out]

Boolean

Specifies if you want to insert bones when theres more than a bone associatable with a joint.

Default Value: False

SI3DChains [in/out]

Boolean

Specifies if you want to insert bones when theres more than a bone associatable with a joint.

Default Value: False

GroupAnimObjs [in/out]

Boolean

If this option is set to true a group containing all animated objects in the hierarchy will be created.

Default Value: False

Examples

VBScript Example

AcclaimImport "foo.asf", "foo.msf"


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