Alphabetical Listing of All Shader Presets
List of available Shader presets sorted alphabetically.
• 2D Auto Depth of Field
• 2D Background Color
• 2D Background Pic
• 2D Checkerboard
• 2D Contour
• 2D Depth Cue
• 2D Depth of Field
• 2D Dot
• 2D Fabric
• 2D Fur
• 2D Glow
• 2D Grid
• 2D Halo
• 2D Image Implicit
• 2D Ripple
• 2D Terrain
• 3D Cloud
• 3D Fractal
• 3D Lattice
• 3D Marble
• 3D Rock
• 3D Snow
• 3D Turbulence
• 3D Vein
• 3D Warp
• 3D Wave
• 3D Wood
• Ambient Occlusion Shader
• Anisotropic
• Anisotropic Shading
• Anisotropic UV Shading
• Architectural Material
• Architectural Material Multi-Output
• Attribute Boolean
• Attribute Color
• Attribute Integer
• Attribute Scalar
• Attribute Transform
• Attribute Vector
• Average
• Blinn
• Blinn Shading
• Bokeh Lens
• Boolean Map Lookup
• Boolean Math Logic
• Boolean Negate
• Boolean Share
• Boolean Store-In-Channel
• Bump Flakes
• Bump Map Generator
• Bumpmap
• Camera Map
• Camera Projection
• Car Paint
• Card/Opacity
• Cartoon
• Cell
• Cell Scalar
• CgColor
• CgLightTracker
• CgMatrix
• CgProgram
• CgProgram #2
• CgVector
• Change Range
• Checkerboard
• Cloud
• Color Balance
• Color Boolean Switch
• Color Correction Shader
• Color Interpolate
• Color Map Lookup
• Color Math Basic
• Color Math Curve
• Color Math Exponent
• Color Math Logic
• Color Math Unary
• Color Matte Shader
• Color Multi Switch
• Color Sampler Shader
• Color Save State
• Color Share
• Color Smooth Range Shader
• Color Store-In-Channel
• Color to Boolean
• Color to Scalar
• Color to Scalars
• Color to Vector
• Color2alpha
• Constant
• Constant Black texture
• Constant Density
• Constant texture
• Cook-Torrance
• Cook-Torrance Shading
• Cubic 1
• Cubic 6
• Cubic Mapping 1
• Cubic Mapping 6
• Depth of Field
• Dielectric
• Dusty
• DX Cubic Cross Texture
• DX Texture File
• DX10Blend
• DX10DepthStencil
• DX10Draw
• DX10FX
• DX10HLSLProgram
• DX10Rasterizer
• DX10Sampler
• DX10Texture
• DXCubicTexture
• DXDraw
• DXFx
• DXFx2
• DXHLSLColor
• DXHLSLMatrix
• DXHLSLProgram
• DXHLSLVector
• DXPixelShader
• DXPSColorConst
• DXShade
• DXTexCoord
• DXTexture
• DXVertexShader
• DXVSColor
• DXVSLightTracker
• DXVSMatrix
• DXVSVector
• Easy Atmosphere
• Environment
• Environment Atmosphere
• Environment Ball
• Environment Blur
• Environment Cubic
• Environment Horizon Day
• Environment Horizon Map
• Environment Horizon Night
• Environment Ray Switcher
• Environment Sphere
• Exponent Falloff
• Fabric
• Fast Lens Effects
• Fast Light Effects
• Fast Simple Subsurface Scattering Shader
• Fast Skin Subsurface Scattering Shader
• Fast Subsurface Scattering Call Shader
• Fast Subsurface Scattering Lambert Gamma Shader
• Fast Subsurface Scattering Shader
• Fast Subsurface Scattering Specular Skin Shader
• Fast Volume Effects
• Fire
• Flagstone
• Flare
• Flat Light
• Flat Light Shading
• Flatten Depth
• Fractal
• Fractal Scalar
• Front Back
• Geo_Cube
• Glossy Reflection
• GLSLProgram
• GLSLUniform
• Gradient
• Gradient texture
• Gray Ball
• Grid
• Group shader comment
• Hair
• Hair Geo Shading
• Hair Renderer
• HLS Adjust
• HLSA Combine
• HSV to RGB
• HSVA Combine
• ICE Particle Gradient
• Image
• Image Lookup
• Incidence Shader
• Inrange
• Integer Map Lookup
• Integer Share
• Integer Store-In-Channel
• Integer to Scalar
• Intensity
• Invert
• Jade
• Kaleidoscope
• Lambert
• Lambert Shading
• Legacy Atmosphere
• Legacy Ball
• Legacy Cubic
• Legacy Day
• Legacy Map
• Legacy Night
• Legacy Particle Gradient
• Legacy Sphere
• Lens Effects
• Light Surface
• Linear Falloff
• Lume Adjustments
• Lume Beam
• Lume Distortion
• Lume Edge
• Lume Edge Shadow
• Lume Glare
• Lume Metal
• Marble
• Material Colorizer
• Matte Shadow
• mental images Bump Flakes
• Metallic Paint
• Mirror Ball
• Mix 2 Colors
• Mix 8 Colors
• Motion Blur
• Motion Vector
• OGL13 Cubic Cross Texture
• OGL13CubicTexture
• OGL13Draw
• OGL13Shade
• OGL13TexCoord
• OGL13Texture
• OGLCom
• OGLDraw
• OGLMulti
• OGLParticle
• OGLShade
• OGLT2D
• OGLTCTrans
• Old Bumpmap
• Opaque
• Panoramic
• Particle Billboard
• Particle Blob
• Particle Color
• Particle Density
• Particle Explosion
• Particle Explosion V2
• Particle Fluid
• Particle Info
• Particle Renderer
• Particle Scalar
• Particle Shape
• Particle Sphere
• Particle Sprite
• Particle Vector
• Particle Volume Cloud
• Phong
• Phong Shading
• Photographic Exposure
• Photon
• Photon Irradiance
• Photon Render Tree
• Physical Sky
• Physical Sun
• Pick Channel
• Portal Light
• Ray Switch
• Ray Switch Advanced
• Ray Type
• Reflection
• Reflection Diffuse
• Refraction
• Refraction Diffuse
• Rendermap post-processing
• RGB to HSV
• RGBA Combine
• RGBA Keyer
• RGBA Split
• Ripple
• Rock
• Rounded Corners
• Scalar Boolean Switch
• Scalar Image
• Scalar Inrange
• Scalar Invert
• Scalar Map Lookup
• Scalar Math Basic
• Scalar Math Curve
• Scalar Math Exponent
• Scalar Math Logic
• Scalar Math Unary
• Scalar Matte Shader
• Scalar Multi Math
• Scalar Multi Switch
• Scalar Save State
• Scalar Share
• Scalar Smooth Range
• Scalar State
• Scalar Store-In-Channel
• Scalar to Boolean
• Scalar to Color
• Scalar to Integer
• Scalars to Vector
• Self-Anti-Aliasing
• Shader comment
• Shadow
• Simple Shadow
• Simple Tone Mapping
• Skim Milk
• Snow
• Soft Light
• Spherical
• Sprite
• Starburst Flare
• Stereoscopic
• Strauss
• Strauss Shading
• Terrain
• Texture Edit
• Texture Image
• Texture Projection Lookup
• Texture Space Generator
• Thickness
• Toon Host
• Toon Ink Lens
• Toon Mix
• Toon Paint
• Toon Paint Ambient
• Toon Paint and Host
• Toon Paint Highlight
• Toon Paint Rimlight
• Toon Paint Rounded
• Translucent Shading
• Transparency
• True Lens Emulator
• Vector Boolean Switch
• Vector Coordinate Converter
• Vector Map Lookup
• Vector Math Scalar
• Vector Math Vector
• Vector Multi Switch
• Vector Save State
• Vector Share
• Vector State
• Vector Store-In-Channel
• Vector to Color
• Vector to Scalar
• Vector to Scalars
• Vein
• Velvet
• Vertex RGBA Lookup
• Volume Cigarette Smoke
• Volume Effects
• Volume Fog
• Volume Layered Fog
• Volume Lightning
• Volume Smoke
• Wood
• XSI Model Map
• XSI Normal Map
• XSINormalMap
• Z-Depth
Autodesk Softimage v7.5