List of available Attribute Shader presets. These get ICE attributes of a specific data type created for particles in the ICE tree. To use these shaders, you must make sure that the particles first have the appropriate attribute created for them in their ICE tree.
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See Shader Presets for a list of different shader preset types. Also see Alphabetical Listing of All Shader Presets for a complete list of available shaders. |
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Preset |
Shaders |
|
Texture\Attribute\Attribute_Boolean |
Attribute Boolean (gets ICE attributes of the Boolean data type created for particles in the ICE trees) |
|
Texture\Attribute\Attribute_Color |
Attribute Color (gets ICE attributes of the Color or 4D vector data type created for particles in the ICE tree) |
|
Texture\Attribute\Attribute_Integer |
Attribute Integer (gets ICE attributes of the Integer data type created for particles in the ICE trees) |
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Texture\Attribute\Attribute_Scalar |
Attribute Scalar (gets ICE attributes of the Scalar data type created for particles in the ICE trees) |
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Texture\Attribute\Attribute_Transform |
Attribute Transform (gets ICE attributes of the Transform data type created for particles in the ICE trees) |
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Texture\Attribute\Attribute_Vector |
Attribute Vector (gets ICE attributes of the Vector data type created for particles in the ICE trees) |
Autodesk Softimage v7.5