B

BiovisionImport

Description

Imports a .bvh motion capture file into the current scene. The base of the file name will be used as the model name under which the items will be imported.

Scripting Syntax

BiovisionImport( FileName, [InserMotion], [NullsHierarchy], [GaplessSkeleton], [SI3DChains], [GroupAnimObjs] )

Parameters

Parameter

Type

Description

FileName [in/out]

String

Name of the file to import

InserMotion [in/out]

Boolean

Specifies if you want to insert the imported animation clip on a mixer track.

Default Value: False

NullsHierarchy [in/out]

Boolean

Specifies if you want to generate a hierarchy of nulls or a bones.

Default Value: False

GaplessSkeleton [in/out]

Boolean

Specifies if you want to insert bones when theres more than a bone associatable with a joint.

Default Value: False

SI3DChains [in/out]

Boolean

Specifies if you want to insert bones when theres more than a bone associatable with a joint.

Default Value: False

GroupAnimObjs [in/out]

Boolean

If this option is set to true a group containing all animated objects in the hierarchy will be created.

Default Value: False

Examples

VBScript Example

BiovisionImport "foo.bvh"


Autodesk Softimage v7.5