Description
Imports a .bvh motion capture file into the current scene. The base of the file name will be used as the model name under which the items will be imported.
Scripting Syntax
BiovisionImport( FileName, [InserMotion], [NullsHierarchy], [GaplessSkeleton], [SI3DChains], [GroupAnimObjs] )
Parameters
|
Parameter |
Type |
Description |
|
FileName [in/out] |
Name of the file to import |
|
|
InserMotion [in/out] |
Specifies if you want to insert the imported animation clip on a mixer track. Default Value: False |
|
|
NullsHierarchy [in/out] |
Specifies if you want to generate a hierarchy of nulls or a bones. Default Value: False |
|
|
GaplessSkeleton [in/out] |
Specifies if you want to insert bones when theres more than a bone associatable with a joint. Default Value: False |
|
|
SI3DChains [in/out] |
Specifies if you want to insert bones when theres more than a bone associatable with a joint. Default Value: False |
|
|
GroupAnimObjs [in/out] |
If this option is set to true a group containing all animated objects in the hierarchy will be created. Default Value: False |
Examples
VBScript Example
BiovisionImport "foo.bvh"Autodesk Softimage v7.5