The Hand object represents a one-bone hand and a set of finger bones using guide objects to position and orient the bone joints. Two collections of guide objects are necessary to create a hand: a collection of finger guide objects to position finger joints; and a collection of "blade" objects that control the curl direction of the fingers. The finger chain is set up so that bone Z rotation is in the plane of the blade.
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Properties
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Property Name |
Type |
Description |
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Root |
the Root of the hand chain |
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Eff |
the Effector of the hand chain |
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FingerRoots |
a collection of Finger Roots |
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Hidden |
a collection of Hidden object |
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Envelope |
a collection of objects to be Enveloped |
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Shadows |
a collection of box shadows |
See CDK Object Reference for complete list of objects available in the Character Development Kit.
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