The Shadow object represents a new shadow hierarchy (a chain or null hierarchy) on top of an existing chain. Shadow chains are pose-constrained to the original objects. Shadow spines are created and pose-constrained for each vertebra in the spine.
Returned by
Properties
|
Property Name |
Type |
Description |
|
ShadowModel |
the model that the shadow chain or spine belongs to |
|
|
Chain |
the chain being shadowed (not available for MakeShadowSpine) |
|
|
Parent |
the parent of the shadow chain or spine |
|
|
ShadowStart |
the shadow start object, usually this is the start of a branch in a shadow hiearchy |
|
|
ShadowEnds |
a collection of shadows ends, usually these are leaf nodes or parent of a branch in a shadow hierarchy |
|
|
Shadows |
the collection of objects that make up the shadow chain or spine |
|
|
Hidden |
a collection of the dividing null objects |
|
|
Envelope |
a collection of objects that should be enveloped |
See CDK Object Reference for complete list of objects available in the Character Development Kit.
Autodesk Softimage v7.5