Description
Copies parameter animation between properties (properties contain parameters).
Scripting Syntax
CopyAnimContainer( InputObj, Target )
Parameters
|
Parameter |
Type |
Description |
|
InputObj |
Properties or sub component of a property |
The container containing the animated parameters for which the animation must be copied |
|
Target |
List of properties (for example, "sphere*.kine.local.pos"). |
Examples
JScript Example
/* This example demonstrates how to copy animation from one property set to one or more others by using the CopyAnimContainer command */ // Create a null and 3 spheres NewScene( null, false ); GetPrim( "Null" ); CreatePrim( "Sphere", "MeshSurface" ); CreatePrim( "Sphere", "MeshSurface" ); CreatePrim( "Sphere", "MeshSurface" ); // Set some animation on the null SetValue("PlayControl.Key", 1, null); SetValue("PlayControl.Current", 1, null); Translate("null", -6.97865149659886, 0.234776770384885, -2.34776770384885E-02, siRelative, siView, siObj, siXYZ, null, null, null, null, null, null, null, null, null, 0, null); SaveKey("null.kine.local.posx,null.kine.local.posy,null.kine.local.posz", 1, null, null, null); SetValue("PlayControl.Key", 33, null); SetValue("PlayControl.Current", 33, null); Translate("null", 6.45996793941922, -3.8503390343121, 0.38503390343121, siRelative, siView, siObj, siXYZ, null, null, null, null, null, null, null, null, null, 0, null); SaveKey("null.kine.local.posx,null.kine.local.posy,null.kine.local.posz", 33, null, null, null); SetValue("PlayControl.Key", 59, null); SetValue("PlayControl.Current", 59, null); Translate("null", 4.99822336918567, 0.657374957077674, -6.57374957077675E-02, siRelative, siView, siObj, siXYZ, null, null, null, null, null, null, null, null, null, 0, null); SaveKey("null.kine.local.posx,null.kine.local.posy,null.kine.local.posz", 59, null, null, null); SetValue("PlayControl.Key", 75, null); SetValue("PlayControl.Current", 75, null); Translate("null", 3.01779524177248, 2.25385699569489, -0.225385699569489, siRelative, siView, siObj, siXYZ, null, null, null, null, null, null, null, null, null, 0, null); SaveKey("null.kine.local.posx,null.kine.local.posy,null.kine.local.posz", 75, null, null, null); SetValue("PlayControl.Key", 97, null); SetValue("PlayControl.Current", 97, null); Translate("null", 0.188612202610777, 7.8884994849321, -0.78884994849321, siRelative, siView, siObj, siXYZ, null, null, null, null, null, null, null, null, null, 0, null); SaveKey("null.kine.local.posx,null.kine.local.posy,null.kine.local.posz", 97, null, null, null); // Copy the animation over to all the spheres CopyAnimContainer( "null.kine.local.pos", "sphere*.kine.local.pos" );
See Also
Autodesk Softimage v7.5