Introduced
6.0
Description
Creates a new Framebuffer on each of the given Pass(es). A framebuffer controls where, and with which file format, the contents of a RenderChannel are output.
Each render channel can be represented by multiple framebuffers.
Scripting Syntax
CreateFramebuffer( [Passes], Name )
Parameters
|
Parameter |
Type |
Description |
|
Passes |
List of passes to create the framebuffer on Default Value: Current pass |
|
|
Name [in/out] |
Name of the render channel to base the framebuffer upon. |
Return Value
Returns the newly created FramebufferCollection object.
See Also
Autodesk Softimage v7.5