Description
Creates a new object or light partition and adds the specified objects.
Note: This command uses output arguments. C# and some scripting languages (such as JScript, PerlScript and Python) don't support arguments passed by reference so you need to use the best workaround for your situation:
For scripting languages this command returns an ISIVTCollection which you can use to get the output arguments.
For C# you can use the XSIApplication.ExecuteCommand method to call this command. ExecuteCommand packs the output arguments into a C# System.Object containing an Array of the output arguments (see Calling Commands from C#).
Scripting Syntax
CreatePartition( [Target], [Name], [InputObjs], [Value] )
Parameters
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Parameter |
Type |
Description |
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Target |
Pass to assign to the partition Default Value: Current pass |
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Name |
Name of the new partition Default Value: "Partition" |
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InputObjs |
List of objects to add to the partition Default Value: Selected objects |
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Value [out] |
XSICollection containing a Group object |
Returns the new partition |
Examples
VBScript Example
' ' This example demonstrates how to create a partition with ' an object in it. It also shows how you can access partition ' information from a particular pass. ' ' Create a new scene NewScene , false ' Create a cone to add to one of the partitions Set oCone = GetPrim( "Cone", "MeshSurface" ) ' Create a standard (default) pass CreatePass , "PassMeBy", oPass ' Print partition info for default pass getPartInfo oPass ' Now add an light partition to the pass with a light in it CreatePartition oPass, "Sweet_Sorrow", "Light", oLightPart ' Print new partition info getPartInfo oPass function getPartInfo( in_pass ) Application.LogMessage "Partitions for " & in_pass & ":" Application.LogMessage "--------------------------------" ' Create an XSICollection with the partition info set oParts = CreateObject( "XSI.Collection" ) oParts.SetAsText in_pass & ".Partitions.*" For Each p In oParts Application.LogMessage p Next end function ' Output of the above script: 'INFO : "Partitions for Passes.PassMeBy:" 'INFO : "--------------------------------" 'INFO : "Passes.PassMeBy.Background_Objects_Partition" 'INFO : "Passes.PassMeBy.Background_Lights_Partition" ' 'INFO : "Partitions for Passes.PassMeBy:" 'INFO : "--------------------------------" 'INFO : "Passes.PassMeBy.Background_Objects_Partition" 'INFO : "Passes.PassMeBy.Background_Lights_Partition" 'INFO : "Passes.PassMeBy.Sweet_Sorrow"
See Also
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