Introduced
6.0
Description
Creates a new RenderChannel. A render channel is a container for renderable image data. Render channels can be viewed in the render region and output with pass rendering by creating a Framebuffer object from it on a pass.
New render channels are added to the SceneRenderProperty property which can be found under the pass container.
Scripting Syntax
CreateRenderChannel( Name, [Type] )
Parameters
|
Parameter |
Type |
Description |
|
Name [in/out] |
Name of the new channel. It should begin with a letter and contain only letters, numbers and the underscore character. Any characters not conforming to this rule are converted to underscores ("_"). The converted name is returned by the command, if successful. |
|
|
Type [in/out] |
The image channel type to use for the new render channel. Default Value: siRenderChannelColorType |
Return Value
Returns a String containing the name of the newly created render channel.
See Also
Autodesk Softimage v7.5