CycleUVW

Description

Cycles the UVWs around polygons.

Scripting Syntax

CycleUVW( TextureProjection, SubComp, [Offset] )

Parameters

Parameter

Type

Description

TextureProjection

String

The texture projection which polygons we want to cycle.

SubComp

String

Cluster of polygons or tagged polygons to cycle

Offset

Long

Number of steps and direction to cycle the polygon UVWs

Default Value: 1

Return Value

Returns the modified object.

Examples

VBScript Example

' This example demonstrates how to Cycle UVs for an object.

NewScene , false
SetDisplayMode "Camera", "textured"

' create the object, create a default planar XY projection for it and apply an image on it.
CreatePrim "Cube", "MeshSurface"

' generate unique UVs for the sphere
GenerateUniqueUVs "cube", "Texture_Projection"

SIApplyShaderToCnxPoint "Image", "Sources.Materials.DefaultLib.Material.Phong.diffuse"

msgbox "Click OK to run counter clock wise CycleUVW  "

' cycle the UVs of the object
CycleUVW "cube.polymsh.cls.Texture_Coordinates_AUTO.Texture_Projection", "cube.poly[LAST]", -1

msgbox "Click OK to run clock wise CycleUVW  "

CycleUVW "cube.polymsh.cls.Texture_Coordinates_AUTO.Texture_Projection", "cube.poly[LAST]", 1


Autodesk Softimage v7.5