ExportRenderArchiveAllPasses

Introduced

6.0

Description

Exports all passes in the scene to render archives. The render archives can subsequently then be used by a standalone version of the rendering engine that exported it.

Scripting Syntax

ExportRenderArchiveAllPasses( [Passes] )

Parameters

Parameter

Type

Description

Passes

String

Passes to render

Default Value: all passes

Examples

VBScript Example

'
'  This example creates a cone with some animation on it and then exports
'  all passes to an archive.
'

' Create a new scene 
NewScene , false

' Add a cone with some animation
Set oCone = CreatePrim( "Cone", "MeshSurface" )
SaveKey oCone & ".kine.local.posx," _
   & oCone & ".kine.local.posy," _
   & oCone & ".kine.local.posz", _
   1
SetValue "PlayControl.Key", 100
SetValue "PlayControl.Current", 100
Translate oCone, _
   6.94824213992454, _
   2.46082959410157, _
   -0.246082959410157, _
   siRelative, _
   siView, _
   siObj, _
   siXYZ
SaveKey oCone & ".kine.local.posx," _
   & oCone & ".kine.local.posy," _
   & oCone & ".kine.local.posz", _
   5

' Export all passes as render archives
ExportRenderArchiveAllPasses

See Also

ExportRenderArchive

ExportRenderArchiveFrameSet

GetCurrentPass

SetCurrentPass

DeleteCurrentPass

 

 

 



Autodesk Softimage v7.5