Formats (Framebuffer)

Description

Returns a Variant containing the list of possible formats that can be set for this framebuffer, based on the selected rendering engine and the channel type of the RenderChannel represented by this framebuffer.

The list of formats is given as a 1-dimensional array of file format extension strings.

C# Syntax

// get accessor
Object rtn = Framebuffer.Formats;

See Also

RenderChannel

RenderChannelCollection

siRenderChannelType



Autodesk Softimage v7.5