Introduced
4.0
Description
Creates a biped proportioning guide from which you can create a rig. This is part of the Character Development Kit.
Scripting Syntax
GetProportionalGuide( ModelName, [GuideStyle], [GuideSymmetry] )
Parameters
|
Parameter |
Type |
Description |
|
ModelName [in/out] |
Type of proportioning guide to create based on one of the valid Model Presets listed below. Default Value: BipedPropGuide Possible Values: • BipedPropGuide: Basic biped proportioning guide • Biped_Guide: Biped proportioning guide with ears and stomach • Biped_DogLeg_Guide: Biped proportioning guide with dogleg • Quadruped_Guide: Quadruped proportioning guide |
|
|
GuideStyle [in/out] |
Specify whether to hide volume controls (when visible, these appear as yellow splines with small manipulator cubes) which can be used to help define and visualize the body's volume. Possible Values: • 0: Skeleton Structure and Volume • 1: Volume Controls Hidden |
|
|
GuideSymmetry [in/out] |
Specify if and how to manipulate the corresponding control cube on the opposite side of the body in the same way that the selected cube is manipulated. This makes it quick and easy to set up matching proportions for both sides of the body at once. Possible Values: • 0: Full Symmetry • 1: Asymmetrical Upper Body • 2: Asymmetrical Lower Body • 3: No Symmetry |
Return Value
Nothing
Examples
JScript Example
/*
This example demonstrates how to get a Biped guide with
asymmetrical lower body.
*/
NewScene( null, false );
GetProportionalGuide("Biped_Guide", 0, 2);See Also
Autodesk Softimage v7.5