Description
Allows the rigid bodies to use their animation as their initial states in the simulation.
Scripting Syntax
GetRigidBodyInitStateFromAnim( [InputObjs] )
Parameters
|
Parameter |
Type |
Description |
|
InputObjs |
List of objects for which we want to change the initial state. Default Value: Current selection |
See Also
|
|
|
|
Autodesk Softimage v7.5