ICE Particle Property Presets

These presets can be used to create Property objects on PointCloud objects using the SceneItem.AddProperty method.

 

See Property Presets for property classification. Also see Alphabetical Listing of All Property Presets for a complete list of available primitive types.

Preset

Properties

AttributeDisplay

Attribute Display (allows you to display attributes in the 3D views, including intrinsic attributes like area, volume, and point positions, as well as attributes controlled by ICE trees)

ParticleDisplay

Particle Display (allows you to define specific viewing preferences for each point cloud in a scene)



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