These presets can be used to create Property objects on PointCloud objects using the SceneItem.AddProperty method.
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See Property Presets for property classification. Also see Alphabetical Listing of All Property Presets for a complete list of available primitive types. |
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Preset |
Properties |
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AttributeDisplay |
Attribute Display (allows you to display attributes in the 3D views, including intrinsic attributes like area, volume, and point positions, as well as attributes controlled by ICE trees) |
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ParticleDisplay |
Particle Display (allows you to define specific viewing preferences for each point cloud in a scene) |
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