ImageClip

Object Hierarchy | Related C++ Class: ImageClip2 | Supported Parameter List: ImageClip

Inheritance

SIObject
   ProjectItem
       Clip
          ImageClip

Introduced

2.0

Description

The ImageClip object represents an instance of an Image Source, which in turn is a reference to an image stored on disk. ImageClips and Image Sources are used as a means of introducing images into FxTrees, or as textures influencing Shaders. Image clips are created by calling AddImageClip or CreateImageClip.

Important information such as the File path and resolution are stored as Parameters of the Image Source, which can be retrieved by calling Clip.Source. You can read the pixel values of the image by calling ImageClip.GetImage.

Methods

AddCustomOp

AddProperty

AddScriptedOp

AddScriptedOpFromFile

AnimatedParameters2

BelongsTo

EvaluateAt

GetICEAttributeFromName

GetImage

GetScaledDownImage

GetShaderParameterTargets

IsA

IsAnimated2

IsClassOf

IsEqualTo

IsKindOf

IsLocked

IsSelected

LockOwners

SetAsSelected

SetCapabilityFlag

SetLock

TaggedParameters

UnSetLock

Properties

Application

BranchFlag

Capabilities

Categories

Effect

Families

FullName

Help

ICEAttributes

LockLevel

LockMasters

LockType

MappedItems

Model

Name

NestedObjects

ObjectID

Origin

OriginPath

Owners

Parameters

Parent

Parent3DObject

PPGLayout

Properties

Relations

Selected

Source

TimeControl

Type

 

 

Examples

1. VBScript Example

'
' This example illustrates how to create an ImageClip object and connect it 
' as the source of an image texture.
'
NewScene , false
set oImage = AddImageSource( "$SI_HOME\Data\XSI_SAMPLES\Pictures\jio.jpg" )
set oImageClip = AddImageClip( oImage )
set oSphere = ActiveSceneRoot.AddGeometry( "Sphere", "MeshSurface" )
set oMaterial = oSphere.AddMaterial("Phong")
set oPhong = oMaterial.Surface.Source

set oColor8Mix1 = oPhong.ambient.ConnectFromProgID("Softimage.sib_color_8mix.1")
set oColor8Mix2 = oPhong.diffuse.ConnectFromProgID("Softimage.sib_color_8mix.1")
set oTex2D = oColor8Mix1.color1.ConnectFromProgID("Softimage.txt2d-image-explicit.1")
call oColor8Mix2.color1.Connect(oTex2D)
set oTex2D.tex.Source = oImageClip

2. JScript Example

/*
   This example illustrates how to retrieve the image file name used for the texture of
   an object. It also illustrates how to retrieve the x and y resolution of that image.
*/
var oCube = CreatePrim("Cube", "MeshSurface", null, null);
ApplyShader(null, null, null, siUnspecified, siLetLocalMaterialsOverlap);
CreateProjection("cube", siTxtSpherical, siTxtDefaultSpherical, "", 
          "Texture_Projection", null, siRelDefault, "");
BlendInPresetsInsp(null, null, null, true, siReplaceAndBlendInPreset, null, null, null, null);

var oImageClip = oCube.Material.CurrentImageClip;
var oImageSource = oImageClip.Source;
LogMessage("The image filename is " + oImageSource.Parameters("FileName").Value);
LogMessage("The image x resolution is " + oImageSource.Parameters("XRes").Value);
LogMessage("The image y resolution is " + oImageSource.Parameters("YRes").Value);

// Expected result:
//INFO : "The image filename is <$factory>\Application\rsrc\noIcon.pic"
//INFO : "The image x resolution is 256"
//INFO : "The image y resolution is 256"

See Also

AddImageClip

CreateImageClip

Image

ExportImageClip

FxTree.AddImageClipOperator

 

 

 



Autodesk Softimage v7.5