Image Processing Shader Presets

List of available Image Processing Shader presets. These define, manipulate, and tweak color and scalar values.

 

See Shader Presets for a list of different shader preset types. Also see Alphabetical Listing of All Shader Presets for a complete list of available shaders.

Preset

Shaders

Texture\Image_Processing\Color_Balance

Color Balance (modifies the color balance of the input color selectively for Shadow, Highlight, and Midtone ranges)

Texture\Image_Processing\Color_correction

Color Correction Shader (legacy) (controls a color's constrast/brightness/hue/luminance/saturation/gamma/tint)

Texture\Image_Processing\HLS_Adjust

HLS Adjust (adjusts hue, saturation, and lightness levels on a range of color weights)

Texture\Image_Processing\Intensity

Intensity (defines a color's intensity)

Texture\Image_Processing\Invert

Invert (inverts a color)

Texture\Image_Processing\RGBA_keyer

RGBA Keyer (keys a specific color from a shader or texture and obtain a matte that can be color corrected)

Texture\Image_Processing\Scalar_Invert

Scalar Invert (inverts a scalar value)



Autodesk Softimage v7.5