Image Processing Shader Presets
List of available Image Processing Shader presets. These define, manipulate, and tweak color and scalar values.
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See Shader Presets for a list of different shader preset types. Also see Alphabetical Listing of All Shader Presets for a complete list of available shaders. |
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Preset |
Shaders |
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Texture\Image_Processing\Color_Balance |
Color Balance (modifies the color balance of the input color selectively for Shadow, Highlight, and Midtone ranges) |
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Texture\Image_Processing\Color_correction |
Color Correction Shader (legacy) (controls a color's constrast/brightness/hue/luminance/saturation/gamma/tint) |
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Texture\Image_Processing\HLS_Adjust |
HLS Adjust (adjusts hue, saturation, and lightness levels on a range of color weights) |
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Texture\Image_Processing\Intensity |
Intensity (defines a color's intensity) |
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Texture\Image_Processing\Invert |
Invert (inverts a color) |
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Texture\Image_Processing\RGBA_keyer |
RGBA Keyer (keys a specific color from a shader or texture and obtain a matte that can be color corrected) |
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Texture\Image_Processing\Scalar_Invert |
Scalar Invert (inverts a scalar value) |
Autodesk Softimage v7.5