Light

Object Hierarchy | Related C++ Class: Light | Supported Parameter List: light

Inheritance

SIObject
   ProjectItem
       SceneItem
          X3DObject
              DirectedObject
                 Light

Description

The Light object represents a Softimage light within a scene, such as a light point, a spot light, etc. Light can be created with X3DObject.AddLight.

Methods

Add2DChain

Add3DChain

AddCamera

AddCameraRig

AddChild

AddControl

AddCustomOp

AddCustomProperty

AddFxTree

AddGeometry

AddLattice

AddLight

AddLightRig

AddMaterial

AddModel

AddNull

AddNurbsCurve

AddNurbsCurveList

AddNurbsCurveList2

AddNurbsSurface

AddNurbsSurfaceMesh

AddNurbsSurfaceMesh2

AddParticleCloud

AddPolygonMesh

AddPrimitive

AddProperty

AddScriptedOp

AddScriptedOpFromFile

AnimatedParameters2

ApplyEnvelope

BelongsTo

EvaluateAt

FindChild

FindChildren

FindShaders

GetAllShaders

GetICEAttributeFromName

GetModels2

GetShaderInputType

GetStaticKinematicState

HasStaticKinematicState

IsA

IsAnimated2

IsClassOf

IsEqualTo

IsKindOf

IsLocked

IsNodeAnimated

IsSelected

LockOwners

NodeAnimatedParameters

RemoveChild

RemoveFromParent

SetAsSelected

SetCapabilityFlag

SetLock

SetMaterial

ShapeAnimatedClusters

TaggedParameters

UnSetLock

Properties

ActivePrimitive

AllImageClips

Application

BranchFlag

Capabilities

Categories

Children

Envelopes

Families

FullName

Help

ICEAttributes

Interest

Kinematics

LocalProperties

LocalRotation

LocalScaling

LocalTranslation

LockLevel

LockMasters

LockType

Material

Materials

Model

Models

Name

NestedObjects

ObjectID

OGLLight

Origin

OriginPath

Owners

Parameters

Parent

Parent3DObject

PPGLayout

Primitives

Properties

Selected

Shaders

Type

 

 

 

Examples

VBScript Example

dim pointLight
set pointLight = ActiveProject.ActiveScene.Root.AddLight("Point")
LogMessage "Point light name: " & pointLight.Name


Autodesk Softimage v7.5