Math Shader Presets

List of available Math Shader presets. These perform math functions such as interpolation, conversions, and attenuation.

 

See Shader Presets for a list of different shader preset types. Also see Alphabetical Listing of All Shader Presets for a complete list of available shaders.

Preset

Shaders

Texture\Math\Average

Average (converts an input color to an RGBA grayscale)

Texture\Math\Boolean_Math_Logic

Boolean Math Logic (performs a basic mathematical calculation on two Boolean inputs)

Texture\Math\Boolean_negate

Boolean Negate (switches off a Boolean input)

Texture\Math\Change_range

Change Range (remaps a value to a new range)

Texture\Math\Color_Math_Basic

Color Math Basic (performs a basic mathematical calculation on two color inputs)

Texture\Math\Color_Math_Curve

Color Math Curve

Texture\Math\Color_Math_Exponent

Color Math Exponent (performs an exponential function using two color inputs)

Texture\Math\Color_Math_Logic

Color Math Logic (performs a logical argument using two input colors to output a single color)

Texture\Math\Color_Math_Unary

Color Math Unary (performs a basic operation on a single color value)

Texture\Math\Color_Smooth_Range

Color Smooth Range Shader (isolates a range of color values from an input and defines the color output values of colors within the range and outside of it)

Texture\Math\Exponent_falloff

Exponent Falloff (attenuates a value exponentially)

Texture\Math\Inrange

Inrange (keeps an input color, texture, or shader in the range between two other RGB values)

Texture\Math\Linear_falloff

Linear Falloff (attenuates a value in a linear manner)

Texture\Math\Scalar_inrange

Scalar Inrange (keeps an input scalar value in range between two other scalar values)

Texture\Math\Scalar_Math_Basic

Scalar Math Basic (performs a basic mathematical calculation on two scalar inputs)

Texture\Math\Scalar_Math_Curve

Scalar Math Curve

Texture\Math\Scalar_Math_Exponent

Scalar Math Exponent (performs an exponential function using two scalar inputs)

Texture\Math\Scalar_Math_Logic

Scalar Math Logic (performs a logical argument using two input scalar values to output a single scalar value)

Texture\Math\Scalar_Math_Unary

Scalar Math Unary (performs a basic operation on a single scalar value)

Texture\Math\Scalar_Smooth_Range

Scalar Smooth Range (isolates a range of color values from an input and defines the scalar output values of colors within the range and outside of it)

Texture\Math\Vector_math_scalar

Vector Math Scalar (permits scalar math operations with vectors)

Texture\Math\Vector_math_vector

Vector Math Vector (permits vector math operations with vectors)



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