IsConnected (Operator) *

Introduced

4.0

Description

Returns a Boolean value indicating whether the operator is connected to at least one OutputPort (true=is connected; false=is not connected).

C# Syntax

// get accessor
Boolean rtn = Operator.IsConnected;

Examples

JScript Example

/*
   This example demonstrates how to test to see whether an operator 
   is connected to a scene object or not.
*/
NewScene( null, false );
var obj = CreatePrim( "Cube", "MeshSurface" );

// Create an unconnected operator
var op = XSIFactory.CreateObjectFromPreset( "Bend", "Operators" );

// Test if operator is connected (should return false)
Application.LogMessage( op.Name + " is connected = " + op.IsConnected );

// Now connect the operator to a cube and test it again (should return true)
op.Connect( obj );
Application.LogMessage( op.Name + " is connected = " + op.IsConnected );

// Expected result:
//INFO : Bend Op is connected = false
//INFO : Bend Op is connected = true


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