GetAllShaders (Pass)

Introduced

7.0

Description

Returns all shaders nested under the pass, even the ones that are not connected. If no shaders are found, this method returns an empty collection.

C# Syntax

ShaderCollection Pass.GetAllShaders();

Return Value

ShaderCollection

See Also

Light.GetShaderInputType

Camera.GetAllShaders

Material.GetAllShaders

Shader.GetAllShaders



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