Point

Object Hierarchy | Related C++ Class: Point

Inheritance

SIObject
   Point

Introduced

1.5

Description

A Point is a generic object used to access a Vertex (PolygonMesh) or a ControlPoint (NurbsSurfaceMesh or NurbsCurveList). Having a generic object allows you to write code to traverse an object's geometry without resorting to special case handling for specific geometry types.

Tip: To work with the more specific geometry types, you can use the Point.SubComponent property which returns a SubComponent object. The SubComponent allows you to access the VertexCollection and ControlPointCollection via the SubComponent.ComponentCollection property.

Methods

IsClassOf

IsEqualTo

Navigate

Properties

Application

Categories

FullName

Help

Index

Name

NestedObjects

Normal

Origin

OriginPath

Parent

Position

Samples

SubComponent

Type

 

Examples

VBScript Example

set oRoot = application.activeproject.activescene.root
set oObj = oRoot.addgeometry( "Cube", "MeshSurface" )
set oGeometry = oObj.activeprimitive.geometry
set oPoint = oGeometry.Points(0)

See Also

PointCollection

Segment

Facet

Geometry



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