UnSetLock (ProjectItem)

Introduced

4.0

Description

Unlocks an object. The level passed to the method is used to determine which area is locked on the object.

Scripting Syntax

ProjectItem.UnSetLock( [level], [password] )

C# Syntax

ProjectItem.UnSetLock( siLockLevel in_LockLevel, String in_Password );

Parameters

Parameter

Type

Description

level

siLockLevel

The level to lock. The lock level is a bit field, so it can be only one level or a combination of many level or to have all levels, siLockLevelAll can be used.

Default Value: siLockLevelAll

password

String

If the scene is lock-protected by a password, the password needs to be provided in order to unlock the object.

Default Value: none

Examples

JScript Example

// See the examples under ProjectItem.LockType, ProjectItem.LockLevel, and ProjectItem.IsLocked

See Also

ProjectItem.SetLock

ProjectItem.LockType

ProjectItem.LockLevel

ProjectItem.IsLocked

Parameter.UnSetLock

Lock

Unlock

 



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