Render Channel (Texture) Shader Presets
List of available Render Channel (Texture) Shader presets. These let you intercept specific data being output from any series of nodes in a render tree and pipe it into a RenderChannel that supports the same data type.
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See Shader Presets for a list of different shader preset types. Also see Alphabetical Listing of All Shader Presets for a complete list of available shaders. |
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Preset |
Shaders |
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Texture\Render_Channels\Boolean_StoreInChannel |
Boolean Store-In-Channel (stores Boolean data) |
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Texture\Render_Channels\Color_StoreInChannel |
Color Store-In-Channel (stores Color data) |
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Texture\Render_Channels\Integer_StoreInChannel |
Integer Store-In-Channel (stores Integer data) |
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Texture\Render_Channels\Scalar_StoreInChannel |
Scalar Store-In-Channel (stores Scalar data) |
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Texture\Render_Channels\Vector_StoreInChannel |
Vector Store-In-Channel (stores Vector data) |
Autodesk Softimage v7.5