Description
Finds a unique texture projection name over the input objects.
Scripting Syntax
SIFindUniqueTextureName( [InputObj], [PropertyName] )
Parameters
|
Parameter |
Type |
Description |
|
InputObj |
List of objects. Default Value: Selected objects |
|
|
PropertyName [in/out] |
Name to set on the generated UV property. Returns unique version of the name. |
See Also
Autodesk Softimage v7.5