SelectConstrainedObjects

Introduced

3.0

Description

Resets the Selection to contain any objects that are constrained to the specified or selected object.

Scripting Syntax

SelectConstrainedObjects( [ConstrainingObj] )

Parameters

Parameter

Type

Description

ConstrainingObj [in/out]

String or X3DObject

Object which is constraining other objects

Default Value: Current selection

Examples

JScript Example

/*
   This example demonstrates the SelectConstrainingObjects and 
   SelectConstrainedObjects commands.
*/

NewScene( null, false ) ;

var oRoot0 = Create2DSkeleton( 0, -0.2, 3.0, 0, 2, 0.2, 0, 90, 0, 4 );
var oRoot1 = Create2DSkeleton( 0, -1, 2.0, 0, 4, 0.1, 0, 90, 0, 4 ) ;

var oCube = ActiveSceneRoot.AddGeometry( "Cube", "MeshSurface" ) ;

// Constrain both skeletons to the cube
ApplyCns( "Position",oRoot0.Effector, oCube ) ;
ApplyCns( "Position",oRoot1.Effector, oCube ) ;


// Give the constrained object, select its constrainer
SelectConstrainingObjects( oRoot1.Effector )

// Expect "cube"
Logmessage( Selection.GetAsText() ) ;

// Give the Constrainer select the constrained objects
SelectConstrainedObjects( oCube ) ;

// Expect "eff1,eff"
LogMessage( Selection.GetAsText() ) ;

See Also

Constraint

Kinematics.Constraints

ApplyCns

GetConstrainedObjects

SelectConstrainingObjects

 

 

 



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