Introduced
6.0
Description
Sets the current animation layer for the specified objects. The current layer can only be set to a valid layer.
Scripting Syntax
SetCurrentAnimationLayer( [InputObjs], Layer, [CreateLayer] )
Parameters
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Parameter |
Type |
Description |
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InputObjs |
List of objects. Default Value: Currently selected objects |
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Layer |
Animation layer to set keys on |
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CreateLayer |
Create layers if they do not exist Default Value: False |
Examples
VBScript Example
' ' In this example, an FCurve is created on the XPos param ' of the sphere. Then, two keys are created (at frame 1, ' XPos = -2; at frame 30, XPos = 5). A layer is then added ' to adjust the end frame position. (frame 30, XPos = 8) ' NewScene CreatePrim "Sphere", "NurbsSurface", "MySphere" ' Add a posx fcurve AddFCurve "MySphere.kine.local.posx" ' Add two keys, at frame 1 and 30 SaveKey "MySphere.kine.local.posx", 1, -2 SaveKey "MySphere.kine.local.posx", 30, 5 ' Set to layer 1 SetCurrentAnimationLayer ,1,True ' Add two layer keys, at frame 1 and 30 SaveKey "MySphere.kine.local.posx", 1, 0 SaveKey "MySphere.kine.local.posx", 30, 3 ' Set back to layer 0 SetCurrentAnimationLayer ,0 ' Play the animation PlayForwardsFromStart
See Also
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Autodesk Softimage v7.5