Introduced
2.0
Description
Sets the display mode for a camera.
Scripting Syntax
SetDisplayMode( [InputObjs], [DisplayMode] )
Parameters
|
Parameter |
Type |
Description |
|
InputObjs |
List of cameras to set. Default Value: Selected properties |
|
|
DisplayMode |
Display mode Default Value: wireframe Possible Values: • bbox: Bounding box display mode • wireframe: Wireframe display mode • depthcue: Depth-cue display mode • hiddenline: Hidden-line display mode • constant: Constant display mode • shaded: Shaded display mode • textured: Textured display mode • texturedecal: Texture decal display mode • realtimeshaders: Real-time shader display mode |
Examples
1. VBScript Example
' Set User Camera in viewport A to wireframe mode SetDisplayMode "Views.ViewA.UserCamera", "wireframe"
2. JScript Example
// Demonstrate how SetDisplayMode is actually just a shortcut // to setting values on the Camera's Display Property. var camera = Dictionary.GetObject( "Views.ViewA.UserCamera" ) var displayModeProp = camera.Properties( "Camera Display" ) ; logmessage( "Static Display mode before : " + displayModeProp.viewportmodename.Value ) ; SetDisplayMode( camera , "shaded" ) ; logmessage( "Static Display mode after : " + displayModeProp.viewportmodename.Value ) ; //Result: //INFO : Static Display mode before : wireframe //INFO : Static Display mode after : shaded InspectObj( displayModeProp ) ;
See Also
Autodesk Softimage v7.5