ShowNextOGLProjection

Introduced

1.5

Description

Switches the active OGL texture projection of all objects in the current selection.

Examples

VBScript Example

'
' This example shows how to use ShowNextOGLProjection.
' 2 texture projections are created on a sphere,
' and  call the ShowNextOGLProjection command
' to show texture projection one after the other.
'
NewScene , false

CreatePrim "Sphere", "NurbsSurface", "MySphere"

' Create a shader and connect to the material property
ApplyShader

' Add an image shader
SIApplyShaderToCnxPoint "Image", "Sources.Materials.DefaultLib.Material.Phong.diffuse"

' Create 2 texture projections
CreateProjection "MySphere", siTxtUV, siTxtDefaultPlanarXY, , "Texture_Projection"
CreateProjection "MySphere", , siTxtDefaultPlanarXY, , "Texture_Projection1"

' Set initial value of the Material property
SetValue "MySphere.Material.TextureSel", 3
SetValue "MySphere.Material.ImageClipName", "Clips.noIcon_pic"

SetDisplayMode "Camera", "textured"

' Show Next Projection
msgbox "Click OK to run ShowNextOGLProjection"
ShowNextOGLProjection
msgbox "Click OK to run ShowNextOGLProjection again"
ShowNextOGLProjection


Autodesk Softimage v7.5