State Shader Presets

List of available State Shader presets. These define an output state with which you can create your own shaders. Also provides low-level information during the raytracing process.

 

See Shader Presets for a list of different shader preset types. Also see Alphabetical Listing of All Shader Presets for a complete list of available shaders.

Preset

Shaders

Texture\State\Color_savestate

Color Save State (saves color-type parameters available in the raytracing state structure)

Texture\State\Scalar_savestate

Scalar Save State (saves scalar-type parameters available in the raytracing state structure)

Texture\State\Scalar_state

Scalar State (accesses low-level raytracing scalar values at pixel level)

Texture\State\Vector_savestate

Vector Save State (saves vector-type parameters available in the raytracing state structure)

Texture\State\Vector_state

Vector State (accesses low-level raytracing vector values at pixel level)



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