Introduced
1.0
Description
Stores material properties in an Override. All local materials on the input objects and their children are stored the an override.
Scripting Syntax
StoreMaterialProperties( InputObjs, [Name] )
Parameters
|
Parameter |
Type |
Description |
|
InputObjs |
List of objects. Default Value: Current selection |
|
|
Name |
Name of the override entry. Default Value: "Material" |
See Also
Autodesk Softimage v7.5