List of available Switch Shader presets. These change an object's color based on location, angle of view, or another specified value.
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See Shader Presets for a list of different shader preset types. Also see Alphabetical Listing of All Shader Presets for a complete list of available shaders. |
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Preset |
Shaders |
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Texture\Switch\Color_Boolean_Switch |
Color Boolean Switch (permits switching between two color types based on Boolean value) |
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Texture\Switch\Color_Multi_Switch |
Color Multi Switch (allows you to specify one of eight input colors based on an integer Switch) |
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Texture\Switch\Front_Back |
Front Back (defines a color for each side of a surface) |
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Texture\Switch\Ray_Type |
Ray Type (selects the color or texture to be displayed/output depending on the type of ray hitting the object) |
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Texture\Switch\Scalar_Boolean_Switch |
Scalar Boolean Switch (switches on or off a Scalar value using a Boolean, animatable value) |
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Texture\Switch\Scalar_Multi_Switch |
Scalar Multi Switch (allows you to specify one of eight input scalar values based on an integer Switch) |
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Texture\Switch\Vector_Boolean_Switch |
Vector Boolean Switch (switches on or off a Vector value using an animatable, Boolean value) |
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Texture\Switch\Vector_Multi_Switch |
Vector Multi Switch (allows you to specify one of eight input vector values based on an integer Switch) |
Autodesk Softimage v7.5