ToggleVisibilityOfTextureUVDomains
Description
Toggles the visibility of texture support objects.
Scripting Syntax
ToggleVisibilityOfTextureUVDomains( [InputObjs], [Type] )
Parameters
|
Parameter |
Type |
Description |
|
InputObjs |
List of objects whose texture support objects are to be shown or hidden. Default Value: Selected objects |
|
|
Type |
Hide, Unhide or toggle the visibility Default Value: -1 Possible Values: • 0: Hide Texture Support • 1: Unhide Texture Support • -1: Toggle visibility of Texture Support |
Examples
VBScript Example
'Create a simple primitive, apply a default shader and create a texture projection NewScene , false CreatePrim "Sphere", "MeshSurface", "MySphere" ApplyShader BlendInPresets "Fractal", , , True, True CreateProjection "MySphere", siTxtUV, siTxtDefaultSpherical, "Texture_Support", "Texture_Projection" SetInstanceDataValue , "MySphere.Material.Phong.ambient_blend.Fractal.tspace_id", "Texture_Projection" 'Find the first polygon mesh child object of the scene root set obj = activesceneroot.children.find(siPolyMeshType) 'Toggle the visibility of the texture support ToggleVisibilityOfTextureUVDomains obj
See Also
Autodesk Softimage v7.5