Introduced
3.0
Description
Returns a collection of PolygonFace objects for all polygon neighbors within the specified distance. If the distance is 1 all PolygonFace for which one of the Vertex objects is the current Vertex are returned in counter-clockwise order.
Scripting Syntax
Vertex.NeighborPolygons( [Distance] )
C# Syntax
PolygonFaceCollection Vertex.NeighborPolygons( Int32 in_lDistance );Parameters
|
Parameter |
Type |
Description |
|
Distance |
Distance is an integer value representing the degree of neighborhood (eg: degree=2 for a vertex means its adjacent polygons plus the adjacent polygons of the adjacent polygons). Default Value: 1 |
Return Value
Examples
VBScript Example
set oCube = ActiveSceneRoot.AddGeometry( "Cube", "MeshSurface" )
set oGeometry = oCube.ActivePrimitive.Geometry
for each Vertex in oGeometry.Vertices
set oNeighbors = Vertex.NeighborPolygons
str = "Polygons neighbors of Vertex(" & Vertex.index & ") are :"
for each n in oNeighbors
str = str & " " & n.index
next
logmessage str
nextSee Also
Autodesk Softimage v7.5