Register the Shader

To register the shader in Softimage, open a Softimage command prompt and type

xsibatch –i <file>.spdl

In this case, Softimage should return something like:

-- Copied SPDL file C:\BeachBunny\BeachBunny.spdl
        to <user_path>\Application\spdl
-- Registered file <user_path>\Application\spdl\Halo.spdl
-- Created preset file <user_path>\Data\DSPresets\Shaders/RealTime\Halo.Preset
** Warning: No associated library found.
Press [Enter] to continue...

Ignore the warning for now. Once the shader is compiled, the warning will disappear.



Autodesk Softimage v7.5