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Callback |
Description |
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Fired when a property is added to an object (for example, using SceneItem.AddProperty). This is where you add parameters to the property. |
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Fired when the property page is first displayed. This is where you define the layout of UI controls on the property page. |
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Fired each time the property page is displayed (e.g., each time the property is inspected with InspectObj). Allows you to set the initial values of the UI controls. |
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Fired each time a UI control changes value. |
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Fired when a command button is clicked. |
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Fired when the property page is closed via the Close button or the keyboard shortcut. |
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Fired when a user clicks a tab. |
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C++ and C# callback for all property page events (OnInit, OnChanged, OnClicked, OnClosed, and OnTab). |
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Fired when a property is deleted. |
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