ufoEditorGetCurrentViewType( ufoEditor editor_instance, ufoViewType *io_type, int *io_num);
Refer to the following table for command descriptions:
|
Command |
Description |
iotype |
ufoInput, ufoOutput or ufoMask |
io_num |
index of iotype |
Inquires what view type is currently set in the editor (Input, Output or Mask) and the view index if there is more than one (for example input 0 or input 1).
Returns a value of 1 if current view type is valid or 0 if it is invalid.
ufoViewType is defined in ufoTypes.h and is one of: ufoInput, ufoOutput or ufoMask.
May be called within any editor user function.
Autodesk Softimage v7.5