ufoEditorSetCurrentFrame

void ufoEditorSetCurrentFrame(
   ufoEditor editor_instance,
   double frame,
   ufoEditorEventType event_type);

ufoEditorSetCurrentFrame tells the application to change the current frame. If the event_type in is set to ufoEditorForce, it will ensure that the frame is rendered.

ufoEditorSetCurrentFrame may be called within ufoEditorMouseDown( ), ufoEditorMouseUp( ), ufoEditorMouseDrag( ), ufoEditorMousePosition( ), ufoEditorKeyEvent( ), or from within any event function in the editor GUI.



Autodesk Softimage v7.5