int ufoEditorSetOverlayColour( ufoEditor editor_instance int colour_index); double red); double green); double blue);
ufoEditorSetOverlayColour assigns a colour to a specific overlay index.
The transparent colour index is always 0; this cannot be changed. Colour indices 1, 2, and 3 relate to user-definable colours, accessed through the application preferences interface, which should not be reassigned.
ufoEditorSetOverlayColour may be called within any editor user function.
Autodesk Softimage v7.5