The processing of custom ICENodes is done in 3 phases, where a specific callback function is assigned to each phase. Each callback takes a ICENodeContext object as argument, which is used to access the required data for processing the phase:
• BeginEvaluate
This callback is called during a single-threaded phase where memory is usually allocated in preparation for the multi-threaded evaluation phase. This callback is optional. For example, we can use this callback to attach some pre-thread data to a node.
• Evaluate
This callback must be implemented for each registered ICENode. The evaluation phase is typically called in a multi-threaded context. For more information, see Handling Port Polymorphism.
• EndEvaluate
This callback is a single-threaded task for freeing up memory, cleaning resources,or anything required to undo the work performed in BeginEvaluate. This callback is also optional.
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