Constants and Enums
The following constants and enums are used in the Realtime Shader API version 3.0:
• Versioning Define
• Shader Flag Defines
• Object Flag Defines
• eXSI_RTS_LightType Enum
• eXSI_RTS_CameraType Enum
• eXSI_RTS_RequirementType Enum
• eXSI_RTS_PrimitiveType Enum
• eErrorType Enum
• eGraphicsAPI Enum
• eChannel Enum
• eStandardVertexAttribute Enum
• XSI_RTS_ATTRIBUTE String Constants
• eXSI_Attribute_Size Enum
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