Data Types
The following data types are used in the Realtime Shader API version 3.0:
• XSI_RTS_Vector2
• XSI_RTS_Vector3
• XSI_RTS_Vector3d
• XSI_RTS_Vector4
• XSI_RTS_ColorRGB
• XSI_RTS_ColorRGBf
• XSI_RTS_ColorRGBA
• XSI_RTS_ColorRGBAf
• XSI_RTS_ColorARGB
• XSI_RTS_Texture
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