You can apply any operator with the ApplyOp command, including custom operators. In addition, there are a number of other scripting commands that can also apply operators; these are a more specialized version of ApplyOp:
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Operator Type |
Name |
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Generic |
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Generator |
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Topology |
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Deformer |
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Assignment |
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Simulation |
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The ApplyOp command is the most common way to apply an operator. However, if you are creating an operator on the fly (and therefore already have a pointer to it) you can also use the Operator.Connect or Operator.ConnectToGroup methods in the object model. For the C++ API, the Operator::Connect function is available.
Autodesk Softimage v7.5