Setting Up Your Development Environment
This section contains the following topics:
• Microsoft Visual C++ Settings
• Main realtime shader API and SOFTIMAGE|XSI SDK: %XSI_HOME%\XSISDK\include
• XSI OpenGL Helper include: %XSI_HOME%\XSISDK\examples\realtimeshader\XSI_OGLHelper\include
• XSI DirectX Helper include:
%XSI_HOME%\XSISDK\ examples\realtimeshader\directx\include
All libraries are stored under %XSI_HOME%\XSISDK\lib\nt-x86.
You may need to install additional SDKs in order to compile some of the examples.
• Microsoft DirectX
http://msdn.microsoft.com/library/default.asp?url=/nhp/default.asp?contentid=28000410
• OpenGL SDK
http://www.oss.sgi.com/projects/ogl-sample/sdk.html
• NVidia Cg
http://developer.nvidia.com/page/cg_main.html
• Make sure your include and library paths are pointing in the right directories.
• The C runtime library should be Multithreaded DLL.
• Start Visual Studio from a SOFTIMAGE|XSI command prompt to ensure that all environment variables are set properly