DX10View_DrawGeometry DirectX 10 Callback Reference

    RTSHADER_API bool DX10View_DrawGeometry
    (
        XSI_RTS_Primitive               *in_pPrimitive,
        void                            *in_pAttributes,
        XSI_RTS_Attribute_Size          *in_pAttributesSize,

        bool                            in_bNormals,
        bool                            in_bColors,
        bool                            in_bUVs,
        DX10View_TexCoordMap*           in_pTexCoordMap
    );
Draws the specified geometry in the DirectX 10 view.
Parameters:
in_pPrimitive  The geometry information
in_pAttributes  The attribute data
in_pAttributesSize  The size of the attribute data
in_bNormals  Use normals in the drawing call
in_bColors  Use colors in the drawing call
in_bUVs  Use UVs in the drawing call
in_pTexCoordMap  Texture coordinate map
See also:
tagDX10ViewGlobals, DirectX10 Callbacks, Execute Callback Reference
Since:
7.0