RTSHADER_API bool DX10View_DrawGeometry ( XSI_RTS_Primitive *in_pPrimitive, void *in_pAttributes, XSI_RTS_Attribute_Size *in_pAttributesSize, bool in_bNormals, bool in_bColors, bool in_bUVs, DX10View_TexCoordMap* in_pTexCoordMap );
| in_pPrimitive | The geometry information | |
| in_pAttributes | The attribute data | |
| in_pAttributesSize | The size of the attribute data | |
| in_bNormals | Use normals in the drawing call | |
| in_bColors | Use colors in the drawing call | |
| in_bUVs | Use UVs in the drawing call | |
| in_pTexCoordMap | Texture coordinate map |