RTSHADER_API HRESULT DX10View_UploadTexture1D
(
XSI_RTS_Texture* in_pImage,
ID3D10Texture1D** out_pT1d,
ID3D10ShaderResourceView** out_pTView
);
ID3D10Texture1D texture to the DirectX 10 device. | in_pImage | Texture information coming from Softimage to be uploaded to DX10 |
| out_pT1d | 1D texture interface to the newly uploaded texture that will be used to manipulate the DX10 texture | |
| out_pTView | Shader resource interface to the newly uploaded texture that will be used to manipulate the texture as a shader resource |