RTSHADER_API HRESULT DX10View_UploadTextureCube
(
XSI_RTS_Texture* in_pImage,
ID3D10Texture2D** out_pTCube,
ID3D10ShaderResourceView** out_pTView
);
ID3D10Texture2D cube to the DirectX 10 device. | in_pImage | Texture information coming from Softimage to be uploaded to DX10 |
| out_pTCube | 2D texture interface to the newly uploaded texture that will be used to manipulate the DX10 texture | |
| out_pTView | Shader resource interface to the newly uploaded texture that will be used to manipulate the texture as a shader resource |