| ClearUniforms()=0 |
IRTSExecutionState |
[pure virtual] |
| DefineUniform(XSI_RTS_Uniform::eUniformType in_eType, const char *in_szName, unsigned int in_uiSize, void *in_pData)=0 |
IRTSExecutionState |
[pure virtual] |
| DrawGeometry(eGraphicsAPI in_eAPI, XSI_RTS_Primitive *in_pGeometry, XSI_RTS_Attribute *in_pAttributes, void *in_pAttribData, XSI_RTS_Attribute_Size *in_pAttributesSize)=0 |
IRTSExecutionState |
[pure virtual] |
| DrawGeometry(eGraphicsAPI in_eAPI, XSI_RTS_Primitive *in_pGeometry, const char *in_szMapping, void *in_pAttribData, XSI_RTS_Attribute_Size *in_pAttributesSize)=0 |
IRTSExecutionState |
[pure virtual] |
| GetAttributeDescriptorFromMapping(const char *in_szMapping)=0 |
IRTSExecutionState |
[pure virtual] |
| GetCamera()=0 |
IRTSExecutionState |
[pure virtual] |
| GetChannel(int in_iBuffer)=0 |
IRTSExecutionState |
[pure virtual] |
| GetGraphicsAPI(eGraphicsAPI in_eAPI)=0 |
IRTSExecutionState |
[pure virtual] |
| GetMaterial()=0 |
IRTSExecutionState |
[pure virtual] |
| GetNbUniforms()=0 |
IRTSExecutionState |
[pure virtual] |
| GetPrimitive()=0 |
IRTSExecutionState |
[pure virtual] |
| GetRenderMode()=0 |
IRTSExecutionState |
[pure virtual] |
| GetShader()=0 |
IRTSExecutionState |
[pure virtual] |
| GetShaderInstanceData()=0 |
IRTSExecutionState |
[pure virtual] |
| GetShaderParameters()=0 |
IRTSExecutionState |
[pure virtual] |
| GetShaderUniqueID()=0 |
IRTSExecutionState |
[pure virtual] |
| GetStateList()=0 |
IRTSExecutionState |
[pure virtual] |
| GetSystemParams()=0 |
IRTSExecutionState |
[pure virtual] |
| GetUniformList()=0 |
IRTSExecutionState |
[pure virtual] |
| PopExecutionState()=0 |
IRTSExecutionState |
[pure virtual] |
| PushExecutionState()=0 |
IRTSExecutionState |
[pure virtual] |
| RaiseError(const char *in_szError, eErrorType in_eErrorType)=0 |
IRTSExecutionState |
[pure virtual] |
| RaiseError(const char *in_szError, eErrorType in_eErrorType, int in_Parameter, ULONG_PTR in_lData)=0 |
IRTSExecutionState |
[pure virtual] |
| SetShaderInstanceData(void *in_pData)=0 |
IRTSExecutionState |
[pure virtual] |